Features:
- Editing of curves, including float, vector, and color curves
- The in-place editor that doesn’t require external assets.
- Event tracks for triggering events at specific points on the timeline.
- Set the length of the timeline.
- Control modes such as Play, PlayFromStart, Stop, Reverse, ReverseFromEnd, and SetNewTime.
- Looping options for timeline playback.
- Ability to ignore time dilation.
- Replication for multiplayer games and networking.
- Tick group for controlling when the timeline is updated during gameplay.
- Timeline in any blueprint (Experimental feature!)
Code Modules:
- ComponentTimelineRuntime (Runtime)
- ComponentTimelineUncooked(UnkookedOnly)
Number of Blueprints: 0
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: All
Documentation: Component Timeline Documentation
Important/Additional Notes:
特征:
- 编辑曲线,包括浮动曲线、矢量曲线和颜色曲线
- 不需要外部资源的就地编辑器。
- 事件跟踪,用于在时间轴上的特定点触发事件。
- 设置时间轴的长度。
- 控制模式,如Play,PlayFromStart,Stop,Reverse,ReverseFromEnd和Settnewtime。
- 时间线播放的循环选项。
- 能够忽略时间膨胀。
- 多人游戏和网络的复制。
- 勾选组,用于在游戏过程中控制时间线何时更新。
- 时间线在任何蓝图(实验特性!)
代码模块:
- ComponentTimelineRuntime(运行时)
- ComponentTimelineUncooked(UnkookedOnly)
蓝图数目:0
C++类数:4
网络复制:是
支持的开发平台:Windows、Linux、Mac
支持的目标构建平台:全部
文件: 组件时间线文档
重要/附加注意事项:
100% of Blueprint Actor Timeline Features, Easy to Use!
The Component Timeline plugin provides all the functionality of the Timeline node from the actor blueprint with the added convenience of placing timeline nodes directly in component blueprints. It’s easy to set up and use. With features such as editing of curves, event tracks, and looping options, the Component Timeline is an essential tool for any developer.
Do you need to add a timeline in other blueprint types? Check experimental future in documentation
For more technical details, read the Documentation.
If you would have any questions or suggestions, feel free to contact me by Discord, or leave a comment.
100%的Blueprint Actor时间轴功能,简单易用!
组件时间线插件提供了actor蓝图中时间线节点的所有功能,并增加了将时间线节点直接放置在组件蓝图中的便利性。 它易于设置和使用。 组件时间轴具有编辑曲线、事件轨迹和循环选项等功能,是任何开发人员的必备工具。
是否需要在其他蓝图类型中添加时间轴? 支票 实验性的 文档的未来
有关更多技术细节,请阅读 文件.
如果您有任何问题或建议,请随时与我联系 不和谐,或发表评论。
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