Features: (Please include a full, comprehensive list of the features of the product)
- Abilities system
- Stats and Buff system
- Items
- Attack manager
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
- AbilitySystem
- AbilitySystemFactory
Number of C++ Classes: 20+
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, MacOs
Documentation: Link, you can find doc in plugin folder, if you have more questions or bug reports feel free to reach me via email or Discord (links in docs)
Example Project: Blueprint Only setup example and C++/BPs example
Example personal project video made in one evening via that system: Link
Discord Link: Link
Important/Additional Notes: Hot-join is not fully supported yet. The UI you can see on screenshots is not provided, you may want to implement all UI-related thinks by yourself. I personally use UltralightUI in my project that you see on screenshots so providing and recreating all UI with limited Slate/UMG for example project pointless.
特点:(请包括一个完整的,全面的产品功能列表)
- 能力系统
- 统计和Buff系统
- 项目
- 攻击经理
代码模块:(请包括每个插件模块及其模块类型(运行时,编辑器等)的完整列表。))
- 能力系统
- 能力,能力
C++类数:20+
网络复制:是
支持的开发平台:Win64
支持的目标构建平台:Win64、MacOs
文件: 连结,您可以在插件文件夹中找到doc,如果您有更多问题或错误报告,请随时通过电子邮件或Discord(docs中的链接)与我联系
通过该系统在一个晚上制作的个人项目视频示例: 连结
不和谐连结: 连结
重要/附加说明:尚未完全支持热连接。 您可以在屏幕截图上看到的UI没有提供,您可能希望自己实现所有与UI相关的想法。 我个人在我的项目中使用UltralightUI,您可以在屏幕截图上看到,以便提供和重新创建具有有限Slate/UMG的所有UI,例如项目毫无意义。
This ability system is inspired systems in Dota, LoL, and other MOBA/RTS games. System provides possibility to make complex abilities within minutes, construct stats which will automatically be affected/calculated by buffs and abilities.
There is full blueprints support. You can use C++, Blueprints or mix them in same time.
Youtube tutorials for blueprint users only: First, Second
这个能力系统是dota,LoL和其他MOBA/RTS游戏中的灵感系统。 系统提供了可能性,使复杂的能力在几分钟内,构建统计将自动影响/计算的增益和能力。
有完整的蓝图支持。 您可以同时使用C++,蓝图或混合它们。
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