Easy Mobile Input Plugin for your Mobile Game (MOBA MMO RPG).
简单的移动输入插件为您的手机游戏(MOBA MMO RPG).
Features:
- Mobile Input
- Joystick Button
- UMG supported
- Animations are supported
Code Modules:
- MMoInput (Runtime)
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Windows,Mac
Supported Target Build Platforms: Windows, IOS, Android
Documentation: https://docs.google.com/document/d/1frhJbkHTeUasufhiYW-XXpl3ygn8_1fu3Uc2jbF9vLE/edit?usp=sharing
Example Project: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput
特征:
- 移动输入
- 操纵杆按钮
- UMG支持
- 支持动画
代码模块:
- MMoInput(运行时)
C++类数:8
网络复制:没有
支持的开发平台:Windows、Mac
支持的目标构建平台:Windows、IOS、Android
文件: https://docs.google.com/document/d/1frhJbkHTeUasufhiYW-XXpl3ygn8_1fu3Uc2jbF9vLE/edit?usp=sharing
示例项目: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput
This Plugin can be very convenient for the development of mobile games, especially moba and mmo rpg, etc.
This Plugin makes it easy to draw the scope and direction of the operation in the scene.
This Plugin has been tested on mobile phones.
Any suggestions and bugs can be made here: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput (updated 2022/06/26)
Changelog
2022/5/14 version 1.1.0:
- Add functions (GetDynamicMaterialOfDefault and GetDynamicMaterialOfPressed) to get dynamic material
2022/5/15 version 1.1.2:
- Bugfix: wrong arrow radius of DrawArrow
- Bugfix: wrong arrow world position of DrawArrow
- Now DrawArrow can draw scope of skills
- Now if material is none, DrawArrow and DrawRange will do nothing
2022/5/16 version 1.2.0:
- Now DrawArrow can use fixed size arrow
2022/5/23 version 1.2.1:
- Add comments
2022/5/27 version 1.3.0:
- Modify the display name of function parameters
- DrawArrow and DrawRange return world position and true when the radius is greater than 0, false in other cases
- Bugfix
2022/6/13 version 1.4.0:
- Now Joystick can fade out
- Now Josystick can reposition within canvas panel slot
2022/6/14 version 1.4.2:
- Bugfix for UE5
Doc: https://docs.google.com/document/d/1frhJbkHTeUasufhiYW-XXpl3ygn8_1fu3Uc2jbF9vLE/edit?usp=sharing
Demos: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput
这个插件可以非常方便手机游戏的开发,特别是moba和mmo rpg等。
这个插件可以很容易地绘制场景中操作的范围和方向。
这个插件已经在手机上测试过。
任何建议和错误都可以在这里提出: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput (更新2022/06/26)
更新日志
2022/5/14版本1.1.0:
- 添加函数(GetDynamicMaterialOfDefault和GetDynamicMaterialOfPressed)以获取动态材质
2022/5/15版本1.1.2:
- 修正:绘制箭头的箭头半径错误
- 修正:绘制箭头的错误箭头世界位置
- 现在DrawArrow可以绘制技能范围
- 现在,如果material是none,DrawArrow和DrawRange将什么都不做
2022/5/16版本1.2.0:
- 现在DrawArrow可以使用固定大小的箭头
2022/5/23版本1.2.1:
- 添加注释
2022/5/27版本1.3.0:
- 修改函数参数的显示名称
- DrawArrow和DrawRange在半径大于0时返回世界位置和true,在其他情况下返回false
- 修正错误
2022/6/13版本1.4.0:
- 现在操纵杆可以淡出
- 现在,Josystick可以在画布面板插槽内重新定位
2022/6/14版本1.4.2:
- 修复UE5的错误
医生: https://docs.google.com/document/d/1frhJbkHTeUasufhiYW-XXpl3ygn8_1fu3Uc2jbF9vLE/edit?usp=sharing
演示: https://github.com/DAN-AND-DNA/UE4_EasyMobileInput
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