Features:

  •  The core code is realized by C++.
  • 20.000 insects instances 100+ FPS on AMD Ryzen 5 2700x. Easy use!
  •  One actor blueprint
  • You can select the desired number of threads and the number of insect instances!
  • Insects can crawl over any object within the desired radius
  •  2 Insect static mesh (Cockroach and spider)
  • 5 Materials for insects with leg animation
  • Texture Resolutions 1024×1024
  • Doesn’t require knowledge of C ++
  • Easy to use and easy to integrate into your project.

Code Modules:

  •   AdvancedInsectsSystem(Type: Runtime)

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link, Discord

Example Project: Included

Important/Additional Notes:

特征:

  •  核心代码由C++实现。
  • 20.000昆虫实例100+FPS上AMD Ryzen5 2700x.使用方便!
  •  一个演员蓝图
  • 您可以选择所需的线程数和昆虫实例数!
  • 昆虫可以爬过所需半径内的任何物体
  •  2昆虫静电网(蟑螂和蜘蛛)
  • 5材料昆虫与腿部动画
  • 纹理分辨率1024×1024
  • 不需要c++知识
  • 易于使用,易于集成到您的项目中。

代码模块:

  •   高级系统(类型:运行时)

蓝图数目:2

C++类数:2

网络复制:没有

支持的开发平台:Win64

支持的目标构建平台:Win64

文件: 连结, 不和谐

示例项目:包含

重要/附加注意事项:










Video. Playlist of all updates.

Video from Flock Swarm System PACK

OUR ASSETS

OUR ASSETS 2

Documentation, Discord

Check out our pack of insect systems

Advanced Insects System: Realistic Insect Simulation Made Easy and Efficient!

This plugin is perfect for creating realistic simulations of spiders, cockroaches, and other insects. It is easy to use and utilizes multithreading for high performance.

  • Free Movement: Insects move freely in space and can traverse any surfaces and meshes without restrictions.

  • Reactive Behavior: Insects respond to any primitive objects with collisions of any complexity and interact with any pawns or characters.

  • High Performance: The core code is implemented in C++. The main thread is responsible only for moving instances, while background threads handle all behavioral logic, allowing thousands of insects to be processed simultaneously while maintaining high FPS.

  • Flexible Settings: A wide range of parameters allows you to customize insect behavior to your preference and achieve the desired effect.

The Advanced Insects System provides a powerful tool for creating dynamic and realistic insect colonies in your project, making development easier and enhancing the gameplay experience.

Spider and cockroache are included in the plugin.

Advanced Insects System suitable for stimulating various beetles, cockroaches, ants, spiders.

1. Insects can be shot.

2. Insects can attack the player.

3. You can crush insects with your feet.

4. Insects can run away from the player.

5. You can enclose an area beyond which insects will not escape.

6. insects can even climb the player.

7. Sound can be assigned to insects.

8. You can configure the number of threads used.

9. You can set the priority of threads.

10. Free support for our products in Discord.

11. Regular updates.

Update 1.8.6

+ Fixed issue with different speeds for different number of instances. The animation is now smoother.

Update 1.8.3

+ Add manual Start and Stop functions (For a delayed launch.)

Update 1.8

1. Added a pause.

2. Now you can use two types of actors, one to be afraid of the other to pursue.

3. Now you can set the response distance for each actor

4. Added speed settings for normal movement, pursuit, and escape.

5. Optimization when dealing damage to the character. 35 FPS was 99 FPS now. 10,000 spiders per frame, the test was performed in the editor. (AMD 5950x)

6. Now, when applying damage to insects, the function returns transform and not just a vector (you can take the size for the spawn of dead insects).

Update 1.7.1 – Video

New optimization, +40% performance. 20.000 insects in a scene FPS-100+.

Comparison with Advanced Flock System and Advanced Fly Insects System on Link Google Doc

This system uses threads to calculate the movement of all insects for more FPS. Bugs can crawl on any collision, avoiding Pawn or Character or follow pawn. The main thread only move instances.

短片. 所有更新的播放列表.

来自Flock Swarm系统包的视频

我们的资产

我们的资产2

文件, 不和谐

查看我们的昆虫系统包

先进的昆虫系统:现实的昆虫模拟变得容易和有效率!

这个插件非常适合创建蜘蛛,蟑螂和其他昆虫的逼真模拟。 它易于使用,并利用多线程实现高性能。

  • 自由流动:昆虫在空间中自由移动,可以不受限制地遍历任何表面和网格。

  • 反应行为:昆虫以任何复杂的碰撞对任何原始物体作出反应,并与任何棋子或角色相互作用。

  • 高性能:核心代码用C++实现。 主线程只负责移动实例,而后台线程处理所有行为逻辑,允许同时处理数千个昆虫,同时保持高FPS。

  • 灵活的设置:广泛的参数允许您根据自己的喜好自定义昆虫行为,并达到预期的效果。

先进的昆虫系统提供了一个强大的工具,在您的项目中创建动态和现实的昆虫群,使开发更容易和增强游戏体验。

Spider和cockroache包含在插件中。

先进的昆虫系统适用于刺激各种甲虫,蟑螂,蚂蚁,蜘蛛。

1. 昆虫可以被射杀。

2. 昆虫可以攻击玩家。

3. 你可以用脚粉碎昆虫。

4. 昆虫可以从玩家逃跑。

5. 你可以围住一个昆虫无法逃脱的区域.

6. 昆虫甚至可以爬上播放器。

7. 声音可以分配给昆虫。

8. 您可以配置使用的线程数。

9. 您可以设置线程的优先级。

10. 免费支持我们的产品 不和谐.

11. 定期更新。

更新1.8.6

+修复了不同实例数量不同速度的问题。 动画现在更流畅了。

更新1.8.3

+添加手动启动和停止功能(用于延迟启动。)

更新1.8

1. 增加了一个暂停。

2. 现在你可以使用两种类型的演员,一种是害怕另一种追求。

3. 现在,您可以为每个actor设置响应距离

4. 增加了正常移动,追求和逃跑的速度设置。

5. 对角色造成伤害时的优化。 35FPS现在是99FPS。 每帧10,000个蜘蛛,测试在编辑器中进行。 (AMD5950x)

6. 现在,当对昆虫施加伤害时,该函数返回transform而不仅仅是一个向量(您可以为死亡昆虫的产卵取大小)。

更新1.7.1 – 短片

新的优化,+40%的性能。 20.000昆虫在一个场景FPS-100+.

与之比较 先进的羊群系统先进的飞虫系统链接谷歌文档

这个系统使用线程来计算所有昆虫的运动以获得更多的FPS。 错误可以在任何碰撞中爬行,避免Pawn或角色或跟随pawn。 主线程只移动实例。

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