Stadium Crowd Animations – Fans at sporting events, watching and interacting with the game, and each other.
体育场人群动画-球迷在体育赛事,观看和互动的游戏,和彼此.
Features:
- Engine 4.10 – 4.xx
- Skeleton and Animation assets only, no blueprints or controllers.
- All animations are on the UE4 template skeleton with IK bones.
- Stand Pose matches our “Mobility” – For seamless integration with other MCO Animation Packs.
- FBX source files are also included as single Take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor).
- Root Motion.
- Reference Pose is an “A”
- “A” and “T” pose files included to change the default retarget manager stance.
- Source Animation import and A/T Poses explained here:
- UE4 A/T Poses
- A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
Rigged to Epic skeleton: Yes
Number of Animations: 108
Animation types: Root-Motion
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 发动机4.10-4.xx
- 只有骨架和动画资源,没有蓝图或控制器。
- 所有动画都在带有IK骨骼的UE4模板骨架上。
- 站立姿势 匹配我们的 “流动性” -用于与其他无缝集成 MCO动画包.
- FBX源文件也作为单取动画包含在UE4模板骨架上。 它们位于”\Project\Source\FBX\”(在编辑器中不可见)。
- 根运动。
- 参考姿势是”A”
- 包括”A”和”T”姿势文件以更改默认的重定位管理器姿势。
- 源动画导入和a/T姿势在这里解释:
- UE4A/T姿势
- Hik rig的UE4模板骨架设置中包含Motionbuilder和Maya2015文件。
装备史诗骨架:是的
动画数量:108
动画类型:根-运动
支持的开发平台:
Windows:是的
Mac:是的
Demo Teaser Video: CROWD HIGHLIGHTS
3D Viewer: CROWD ANIMATIONS
Please see full Animation List: Crowd Animation List
108 Animations
INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.
A large set of animations to fill out any venue huge or small. Many variations with hands in lap and on knees and standing. People calm, jumping to their feet for a big play, angry at a bad call, clapping with excitement, and everything in between. This pack will bring your crowd to life.
- Fingers are animated expressively.
- Transitions to and from different sitting and stand motions.
- All animations are looped or transition to or from other states.
- Stand Pose matches our “Mobility” – For seamless integration with other MCO Animation Packs.
Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.
- View Quick Tutorial Video – HERE:
- DOWNLOAD THE “UE4 to UE5 Retargeting Project” ZIP HERE:
https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- The stock unmodified IK-Retargeters included with UE5… are not good as is.
演示预告视频: 人群亮点
3D查看器: 人群动画
请参阅完整动画列表: 人群动画列表
108动画
包括:许多变化的坐和站的反应,无聊,坐立不安,安静,兴奋,不安,欢乐,惊讶,欢呼,鼓掌,手势,排队等,等等。
一大组动画,以填补任何场地或大或小。 许多变化与手在膝上和膝盖和站立. 人们平静下来,跳到他们的脚为一个大戏,愤怒的一个糟糕的电话,鼓掌与兴奋,以及之间的一切。 这个包会让你的人群活跃起来。
- 手指是生动的。
- 转换到不同的坐姿和站立动作.
- 所有动画都循环或过渡到或从其他状态。
- 站立姿势 匹配我们的 “流动性” -用于与其他无缝集成 MCO动画包.
转移到UE5。xx曼尼是无痛,快速和容易,使用我们修改过的IK-重定向器大约需要2分钟。
- 查看快速教程视频-这里:
- 在此处下载”UE4到UE5重定向项目”ZIP:
https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- UE5中包含的未经修改的ik重定向器。.. 不像现在这样好。
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