Features:
- Adds another contextual menu “Move Fixing Redirectors Here” under the default “Move Here” that fixes any redirectors generated after move operation automatedly.
- Adds another contextual menu “Rename File Fixing Redirectors” under the default “Rename” for assets that fixes any redirectors generated after move operation automatedly.
- Adds another contextual menu “Rename Folder Fixing Redirectors” under the default “Rename” for folders that fixes any redirectors generated after move operation automatedly.
- Has a keyboard shortcut ready for renaming fixing redirectors.
- Handles redirectors in any subfolder of the selection and delete the remaining empty folders for perfect clean up.
- Works with your preferred version control system in Unreal. It handles any changes made.
- Includes a TVCRedirectorsFixer blueprint node for fixing redirectors using blueprints that can be integrated in your editor scripting tools.
- TVCRedirectorsFixer blueprint node exposed in python for using in your python scripts calling unreal.TVCRedirectorsFixerBPFL.tvc_redirectors_fixer(paths_of_redirectors_to_fix)
Code Modules:
- TVCRedirectorsFixerPlugin, Editor.
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64, Mac, Linux
Supported Target Build Platforms: Win64, Mac, Linux
Documentation: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
特征:
- 在默认的”Move Here”下添加另一个上下文菜单”Move Fixing Redirectors Here”,可以自动修复移动操作后生成的任何重定向器。
- 在默认的”重命名”下添加另一个上下文菜单”重命名文件修复重定向器”,用于自动修复移动操作后生成的任何重定向器。
- 在默认的”重命名”下添加另一个上下文菜单”重命名文件夹固定重定向器”,用于修复自动移动操作后生成的任何重定向器。
- 有一个键盘快捷键准备重命名固定重定向器。
- 处理选择的任何子文件夹中的重定向器,并删除剩余的空文件夹以进行完美清理。
- 在虚幻中使用您首选的版本控制系统。 它处理所做的任何更改。
- 包括TVCRedirectorsFixer蓝图节点,用于使用可集成到编辑器脚本工具中的蓝图修复重定向器。
- TVCRedirectorsFixer蓝图节点在python中公开,以便在调用虚幻的python脚本中使用。TVCRedirectorsFixerBPFL.tvc_redirectors_fixer(paths_of_redirectors_to_fix)
代码模块:
- TVCRedirectorsFixerPlugin,编辑.
蓝图数目:1
C++类数:4
网络复制:没有
支持的开发平台:Win64、Mac、Linux
支持的目标构建平台:Win64、Mac、Linux
文件: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
Redirectors are a nightmare to manage in Unreal Engine. Home users, indies and big studios everyday are trying to handle them in the best way through different approaches, but, at the end, sadly, always is responsability of humans to not forget to fix them after any move or rename operations.
This is easily handled now by using this plugin that appends new “Move Fixing Redirectors Here” and “Rename Fixing Redirectors” menu entries right bellow the default “Move Here” and “Rename” contextual right click menus in the Content Browser.
These entries make the exact same operations but adding the functionality of fixing the redirectors generated by these operations, and managing the fixes in the version control used in Unreal if any.
This plugin also adds a TVCRedirectordFixer blueprint node extended in python for fixing redirectors in your blueprint tools and python scripts just by passing the list of paths to redirectors to the function.
More info and docs: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
重定向器 在虚幻引擎中管理是一场噩梦。 家庭用户,印度和大型工作室每天都试图通过不同的方法以最好的方式处理它们,但是,最后,可悲的是,人类的责任永远不会忘记在任何移动或重命名操作后修复它们。
现在通过使用这个附加新的插件很容易处理这一点”在这里移动固定重定向器“和”重命名固定重定向器“菜单条目右波纹管默认的”移动到这里”和”重命名”内容浏览器中的上下文菜单右键单击菜单。
这些条目执行完全相同的操作,但添加了修复这些操作生成的重定向器的功能,以及在虚幻中使用的版本控制中管理修复(如果有的话)。
此插件还添加了一个用python扩展的TVCRedirectordFixer蓝图节点,用于在蓝图工具和python脚本中修复重定向器,只需将指向重定向器的路径列表传递给函数即可。
更多信息和文档: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
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