Features:

  •  AAA quality
  •  realistic PBR textures
  •  LODs and optimized geometry
  • blend shaders for customization
  • base landscape included
  • foliage assets for more customization
  • demo scene with demonstration of content abilities

Texture Sizes:

  •  4096×4096
  •  2048×2048

Collision: Yes, custom and automatically generated

Vertex Count: 50-15000

LODs: Yes

Number of Meshes: 127

Number of Materials and Material Instances: 47

Number of Textures: 85

Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR

Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR

Important/Additional Notes: Contains flythrough sequence with camera setup

特征:

  •  AAA品质
  •  逼真的PBR纹理
  •  Lod和优化几何
  • 用于自定义的混合着色器
  • 包括基本景观
  • 用于更多自定义的植物资源
  • 演示内容能力的演示场景

纹理尺寸:

  •  4096×4096的
  •  2048×2048的

碰撞:是的,自定义和自动生成

顶点计数: 50-15000

Lod: 是的

目数:127

材质和材质实例数: 47

纹理数量: 85

支持的开发平台: PC,Mac,Linux,PS4,XBox One,VR

支持的目标构建平台: PC,Mac,Linux,PS4,XBox One,VR

重要/附加注意事项:包含带有相机设置的flythrough序列










I wanted to make detailed a castle with ability for customization and good visual quality. Its possible to use this content for various game products and presentations, good for first person, 3rd person games as well as visualization purposes. Contains high quality geometry and textures, including blend materials and decals to achieve better variety. Some architecture pieces are modular that helps to build custom levels faster. For better atmosphere demo scene has realistic landscape. There are number of assets and props to set dress, custom levels, and assets including doors, cannons, ropes, metal cages, frames, fabrics, flags, stones, rocks etc.

Flythrough video:

https://www.youtube.com/watch?v=H-2ZQzkm1qc

我想做一个详细的城堡与能力定制和良好的视觉质量。 它可以将此内容用于各种游戏产品和演示,适用于第一人称,第三人称游戏以及可视化目的。 包含高质量的几何和纹理,包括混合材料和贴花,以实现更好的多样性。 一些架构是模块化的,有助于更快地构建自定义级别。 为了更好的气氛演示场景具有逼真的景观。 有许多资产和道具来设置服装,自定义级别和资产,包括门,大炮,绳索,金属笼,框架,织物,旗帜,石头,岩石等。

Flythrough视频:

https://www.youtube.com/watch?v=H-2ZQzkm1qc

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