Advanced Light Blueprint Features:
– Light intensity and mesh emissive intensity blending during day/night cycle transitions
– Ability to set mesh representation of a light
– Light flickering for mesh emissive and light function
– Wind simulation to make meshes looks lively
– Physics Constraint and Cable Component support – visible connect lights to surface and affect its movement by physics
– Lots of parameters to tune for both light and mesh
– Quickly change from point light to spotlight or mesh emissive only lighting.
– You can use the float curve to set custom transition speed between day/night
– Ability to set custom time intervals for day/night transitions.
– You can disable certain advanced lights from managing them by the global lighting controller.
Number of Blueprints: 12
Number of Meshes: 110
Number of Textures: 127
Number of Materials: 95
Texture Size: from 256×256 to 4096×4096
Support email: air.kelheor@gmail.com
高级光源蓝图功能:
-白天/夜间循环过渡期间的光强度和网格发射强度混合
-能够设置光线的网格表示
-用于网格发射和灯光功能的灯光闪烁
-风模拟,使网格看起来活泼
-物理约束和电缆组件支持-可见连接光到表面并通过物理影响其运动
-光线和网格都有很多参数可供调整
-从点光源快速切换到聚光灯或仅网格自发光照明。
-您可以使用浮动曲线设置白天/晚上之间的自定义过渡速度
-能够为白天/晚上过渡设置自定义时间间隔。
-您可以通过全局照明控制器禁用某些高级灯光管理它们。
蓝图数目:12
目数:110
纹理数量:127
材料数量:95
纹理尺寸:从256×256到4096×4096
支援电邮:air.kelheor@gmail.com
Features:
– Environment, inspired by real Japanese temple – Byōdō-in
– Dynamic 24-hours lighting
– Global Lighting Controller
– Advanced Light Blueprint
– Raytracing support
Global Lighting Controller Features:
– Day/night cycle within real-world coordinates.
– Auto-activation of point/spotlights/advanced lights
– Ability to ignore certain lights
– Blending between day/night parameters
– Can work in the editor via construction script or at runtime
– Trigger blueprint to switch between day/night
– Ability to quickly select a certain time of a day (midnight, morning, evening, etc).
Advanced Light Blueprint Features:
– Light intensity and mesh emissive intensity blending during day/night cycle transitions
– Ability to set mesh representation of a light
– Light flickering for mesh emissive and light function
– Wind simulation to make meshes looks lively
– Physics Constraint and Cable Component support – visible connect lights to surface and affect its movement by physics
– Lots of parameters to tune for both light and mesh
– Quickly change from point light to spotlight or mesh emissive only lighting.
– You can use the float curve to set custom transition speed between day/night
– Ability to set custom time intervals for day/night transitions.
– You can disable certain advanced lights from managing them by the global lighting controller.
Number of Blueprints: 12
Number of Meshes: 110
Number of Textures: 127
Number of Materials: 95
Texture Size: from 256×256 to 4096×4096
特征:
-环境,灵感来自真正的日本寺庙-Byōdō-in
-动态24小时照明
-全局照明控制器
-高级灯光蓝图
-光线追踪支援
全局照明控制器功能:
-真实世界坐标内的白天/黑夜周期。
-自动激活点/聚光灯/高级灯
-能够忽略某些灯光
-日间/夜间参数之间的混合
-可以通过构建脚本或运行时在编辑器中工作
-触发蓝图在白天/晚上之间切换
-能够快速选择一天中的某个时间(午夜,早上,晚上等)。
高级光源蓝图功能:
-白天/夜间循环过渡期间的光强度和网格发射强度混合
-能够设置光线的网格表示
-用于网格发射和灯光功能的灯光闪烁
-风模拟,使网格看起来活泼
-物理约束和电缆组件支持-可见连接灯到表面并通过物理影响其运动
-光线和网格都有很多参数可供调整
-从点光源快速切换到聚光灯或仅网格自发光照明。
-您可以使用浮动曲线设置白天/晚上之间的自定义过渡速度
-能够为白天/晚上过渡设置自定义时间间隔。
-您可以通过全局照明控制器禁用某些高级灯光管理它们。
蓝图数目:12
目数:110
纹理数量:127
材料数量:95
纹理尺寸:从256×256到4096×4096
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