Features:
- Editor UMG widget for easy procedural building or scaffolding blocks;
- 8 Blueprints for assembling variants of various assets;
- 1 spline Blueprint for cables and roads
- 119 static meshes
- 79 material instances
- Complete demo scene (day and night lighting)
Texture Sizes:
- 2048×2048 : 157
- 1024×1024 : 10
- 512×512 : 17
- 256×256 : 7
- 128×128 :2
- 16×16: 3
Collision: Yes, Custom and Automatically Generated
Vertex Count:
- 67 meshes between 4-500 vertices
- 26 meshes between 500-1000 vertices
- 18 meshes between 1000-2000 vertices
- 4 meshes between 2000-3000 vertices
- 4 meshes between 3000-3860 vertices
Number of Meshes: 119
Number of Materials and Material Instances: 83
Number of Textures: 196
Supported Development Platforms: Any
Supported Target Build Platforms: Desktop
Documentation: https://inu-games.com/modular-procedural-scaffolding-system-documentation/
Unreal forum thread: https://forums.unrealengine.com/t/modular-procedural-scaffold-system/129825
Demo levels download: https://inugames.itch.io/modular-procedural-scaffold-system-demo [video]
特征:
- 编辑器UMG小部件,用于简单的过程构建或脚手架块;
- 8组装各种资产变体的蓝图;
- 电缆和道路的1样条蓝图
- 119静态网格
- 79材质实例
- 完整的演示场景(日夜照明)
纹理尺寸:
- 2048×2048:157
- 1024×1024:10
- 512×512:17
- 256×256:7
- 128×128:2
- 16×16:3
碰撞:是的,自定义和自动生成
顶点计数:
- 4-500个顶点之间的67个网格
- 500-1000个顶点之间的26个网格
- 1000-2000个顶点之间的18个网格
- 2000-3000个顶点之间的4个网格
- 4个3000-3860顶点之间的网格
目数:119
材质和材质实例数:83
纹理数量:196
支持的开发平台:任何
支持的目标构建平台:桌面
文件: https://inu-games.com/modular-procedural-scaffolding-system-documentation/
虚幻论坛线程: https://forums.unrealengine.com/t/modular-procedural-scaffold-system/129825
演示级别下载: https://inugames.itch.io/modular-procedural-scaffold-system-demo [短片]
This pack allows to build a full construction site environment. Its main feature is the scaffolding system, inspired from the real Ringlock-type scaffolding. The scaffolding system is composed by the same modular pieces as they would be in a real scaffold. All pieces are low poly.
The sizes are realistic. These pieces can be assembled manually using a 5 cm grid, but they are also prepared to be used with the Modular Snap System. They can also be assembled procedurally using a Blueprint that allows to build prefab blocks. An editor UMG widget offers a compact view of all the options of the Blueprint allowing a faster construction of these prefabs.
The prefabs obtained in this way are modular, so one can quickly build huge scaffolding. The sizes are the real ones, 50-400 cm for height, 70-300 cm for width and depth.
There is also a BP for stairs with 2 materials and 4 different width sizes.
The pack offers a lot of other assets for a construction site: modular containers, fences and gates, curtains, barriers, skips, a tarpaulin, a billboard, corner security guards, various security signs (configurable via Blueprint with 2 different sizes and various texts written in English and Japanese), Japanese style traffic cones, a plastic board, a security LED lamp, spline cables and pipes and a helmet.
There are also all the assets needed for building a road using a spline BP, used in demo to show the scaffold for repairing a bridge.
Please read: UE5 Compatibility note
这个包允许建立一个完整的建筑工地环境. 它的主要特点是脚手架系统,灵感来自真正的环锁式脚手架。 脚手架系统由与实际脚手架相同的模块化部件组成。 所有的碎片都是低聚的。
尺寸是现实的。 这些部件可以使用5厘米的网格手动组装,但它们也准备与 模块化卡扣系统. 它们也可以使用允许构建预制块的蓝图以程序方式组装。 编辑器UMG控件提供了蓝图所有选项的紧凑视图,允许更快地构建这些预制件。
以这种方式获得的预制件是模块化的,因此可以快速构建巨大的脚手架。 尺寸是真实的,高度为50-400厘米,宽度和深度为70-300厘米。
还有一个BP用于楼梯,有2种材料和4种不同的宽度尺寸。
该包为建筑工地提供了许多其他资产:模块化集装箱、栅栏和大门、窗帘、屏障、跳板、防水布、广告牌、角落保安、各种安全标志(可通过蓝图配置,有两种不同的尺寸和用英语和日语书写的各种文本)、日本式交通锥、塑料板、安全LED灯、花键电缆和管道以及头盔。
还有使用样条BP建造道路所需的所有资产,在演示中用于显示修复桥梁的脚手架。
请阅读: UE5兼容性说明
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