Features:
Levels
- This pack contains a ready-made Moorland level already built using the Brushify assets.
- Contains Moorland assets showcase level.
Assets
- 4 Types of Moorland Heather Foliage (Green, Brown, Purple and Ferns.)
- 3 Detailed Photogrammetry rocks with 4k textures. Extracted from location in United Kingdom.
- 4 Unique Moorland Mountain Landscape Brushes (as pictured above)
- Each Landscape Brush is generated from real world data and is included as both Distance Meshes and Alpha Brushes
- 8192×8192 Alpha Brush Texture is included that can be used to sculpt Moorland mountains directly into the landscape.
- 4 separate brushes are stored in the R G B A Channels of the texture.)
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
特征:
水平
- 这个包包含一个现成的摩尔兰级别已经建立使用刷化资产。
- 包含Moorland资产展示级别。
资产
- 4种类型的荒地石楠叶(绿色,棕色,紫色和蕨类植物。)
- 3个具有4k纹理的详细摄影测量岩石。 从英国的位置提取。
- 4个独特的摩尔兰山景观刷(如上图)
- 每个地形笔刷都是从真实世界的数据生成的,并包含为距离网格体和Alpha笔刷
- 包含8192x8192Alpha笔刷纹理,可用于将Moorland山脉直接雕刻到景观中。
- 4个单独的画笔存储在纹理的R G B A通道中。)
着色器
包括Brushify环境着色器包中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。
顶点计数:1000至80,000
Lod:所有网格都有5个Lod
Now Updated for 2024 / Unreal Engine 5.4 and beyond
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: support@brushify.io
Videos:
Brushify – Moorlands Pack Showcase
Brushify – Beginner Tutorial in Unreal Engine 5
Build vast wide-open Moorland environments with this modular pack. Perfect for open world projects that require large environments. The pack comes with all assets seen in the screenshots. Everything is modular and ready to be used in-engine.
READY MADE LEVEL
Complete Moorlands playable level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5’s latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
ALPHA BRUSHES
The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.
This Moorlands Pack contains 4 Alpha Sculpting Brushes stored in a single 8192×8192 texture.
DISTANCE MESHES
Want to add a detailed background vista, but you don’t want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.
The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.
This Moorlands Pack contains 4 Distance Meshes for background mountains (See Screenshot above).
PROCEDURAL SPAWNERS
The pack includes Procedural Spawners for quickly scattering Moorland Foliage.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.
TECHNICAL SPECIFICATIONS
Levels
-
This pack contains a ready-made Moorland level already built using the Brushify assets.
-
Contains Moorland assets showcase level.
Assets
-
4 Types of Moorland Heather Foliage (Green, Brown, Purple and Ferns.)
-
3 Detailed Photogrammetry rocks with 4k textures. Extracted from location in United Kingdom.
-
4 Unique Moorland Mountain Landscape Brushes (as pictured above)
-
Each Landscape Brush is generated from real world data and is included as both Distance Meshes and Alpha Brushes
-
8192×8192 Alpha Brush Texture is included that can be used to sculpt Moorland mountains directly into the landscape.
-
4 separate brushes are stored in the R G B A Channels of the texture.)
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
现已更新为2024/虚幻引擎5.4及更高版本
了解更多关于完整的刷化系统的信息,请访问: www.brushify.io
大量文件: www.brushify.io/docs
联系我们的直接电子邮件支持: support@brushify.io
短片:
用这个模块化的包构建广阔的开阔的荒地环境. 非常适合需要大型环境的开放世界项目。 该包附带了截图中看到的所有资产。 一切都是模块化的,可以在发动机中使用。
现成的水平
完整的荒地可玩的水平准备走出框。
允许您立即开始测试您的游戏,创建过场动画和学习示例设置。
纳米及流明兼容
这些包与Nanite和Lumen完全兼容,利用了虚幻引擎5的最新技术。
要在需要时启用Nanite,请遵循本教程: https://www.youtube.com/watch?v=ZokkH4_eCPI
默认情况下启用流明。
阿尔法笔刷
附带的Alpha雕刻笔刷可让您在实时保持艺术控制的同时为景观添加细节。
这个Moorlands包包含4个Alpha雕刻画笔,存储在单个8192×8192纹理中。
距离网格
想添加一个详细的背景vista,但你不想要的成本? 使用距离网格,它们是优化的几何体,旨在匹配可玩的景观。 这是一个在不影响性能的情况下将你的世界扩展到地平线的好方法。
Alpha笔刷/距离网格是从真实世界的高度数据生成的,然后对其进行纹理化以创建逼真的高分辨率结果。
这个Moorlands包包含4个背景山脉的距离网格(见上面的截图)。
程序产卵器
该包包括程序产卵器,用于快速散射沼泽地树叶。
刷化景观汽车材料
最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。
只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群系相匹配的优化岩石/草。
支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。
整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。
组合包装
刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。
技术规格
水平
-
这个包包含一个现成的摩尔兰级别已经建立使用刷化资产。
-
包含Moorland资产展示级别。
资产
-
4种类型的荒地石楠叶(绿色,棕色,紫色和蕨类植物。)
-
3个具有4k纹理的详细摄影测量岩石。 从英国的位置提取。
-
4个独特的摩尔兰山景观刷(如上图)
-
每个地形笔刷都是从真实世界的数据生成的,并包含为距离网格体和Alpha笔刷
-
包含8192x8192Alpha笔刷纹理,可用于将Moorland山脉直接雕刻到景观中。
-
4个单独的画笔存储在纹理的R G B A通道中。)
着色器
包括Brushify环境着色器包中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。
顶点计数:1000至80,000
Lod:所有网格都有5个Lod
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