Texture Size: Varied (256 to 2048)
Collision: Yes
Vertex Count: Varied
LODs: 83
Number of Meshes: 119
Number of Materials and Material Instances: 71
Number of Textures: 117
Supported Development Platforms: Windows, PlayStation, Xbox, Linux, Max, Oculus, Steam VR
Supported Target Build Platforms: PC
Discord community and support: https://discord.gg/9RuYt8yyrD
纹理尺寸: 变化(256至2048)
碰撞: 是的
顶点计数: 变化多样
Lod: 83
网格数: 119
材质和材质实例数: 71
纹理数量: 117
支持的开发平台: Windows,PlayStation,Xbox,Linux,Max,Oculus,Steam VR
支持的目标构建平台: 个人电脑
不和谐社区及支援: https://discord.gg/9RuYt8yyrD
This project includes small room (according real Russian room standards) with many objects suitable in Russian manner of life. All objects shown in the scene designed in one style and can perfectly suit for AAA class game in the genre of horror, adventure or shooter. Each object was measured in centimeters for the most realistic look. The whole scene has a slight wearness and dilapidation. The developer can construct his own room using modular pieces, change the color of the walls, floor, etc. Props and geometry were textured using maps for PBR (Albedo, Metallness, Roughness, Normal).
这个项目包括小房间(根据真正的俄罗斯房间标准)与许多对象适合俄罗斯的生活方式。 在一个风格设计的场景中显示的所有物体,可以完美地适合恐怖,冒险或射击类型的AAA级游戏。 每个物体都以厘米为单位测量,以获得最逼真的外观。 整个场景有轻微的磨损和破旧。 开发人员可以使用模块化部件构建自己的房间,更改墙壁,地板等的颜色。 使用PBR(反照率,金属度,粗糙度,法线)的贴图对道具和几何体进行纹理化。
评论(0)