Features:

  • 4 Unique Terrain pieces (as pictured above)
  • Each terrain piece has both Meshes and Alpha Brushes.
  • Alpha Brush Textures can be used to sculpt mountains directly into the landscape.
  • This pack contains a ready-made level already built using the Brushify assets.
  • Includes the Brushify Landscape Auto material that automatically textures the terrain as users paint.
  • Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud
  • Texture variants for multiple biomes are included (Snow, Grassland, Desert and Rocky)
  • Includes a complete rock set : https://www.artstation.com/artwork/O10Pg

Texture Sizes: All textures are 8192×8192 resolution

Vertex Count: 1000 to 62,000

LODs: All meshes have 6 LODs

Number of Meshes: 4

1 Terrain Alpha Brush Texture (4 seperate alphas in RGBA Channels)

Contains Landscape Auto Material (auto textures terrain, paint down multiple biomes, easy material and layer setup)

Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)

Contains Simple Water Shader

Contains Foliage Material

Contains Cloud Shadows Material

View Brushify Changelog

特征:

  • 4个独特的地形片(如上图)
  • 每个地形片都有网格体和Alpha笔刷。
  • Alpha画笔纹理可用于将山脉直接雕刻到地形中。
  • 此包包含已使用Brushify资源构建的现成关卡。
  • 包含Brushify Landscape自动材质,可在用户绘制时自动对地形进行纹理化。
  • 自动材料包括9种可涂漆的生物群体材料草、草、沙漠、沙丘、海滩、森林、森林、雪、泥
  • 包括多个生物群落的纹理变体(雪,草原,沙漠和岩石)
  • 包括一个完整的摇滚套装 : https://www.artstation.com/artwork/O10Pg

纹理尺寸:所有纹理都是8192×8192分辨率

顶点计数:1000至62,000

Lod:所有网格都有6个Lod

网格数: 4

1地形Alpha笔刷纹理(RGBA通道中的4个单独的alpha)

包含地形自动材质(自动纹理地形,绘制多个生物群落,易于材质和图层设置)

包含近网格着色器(轻松将资源切换到不同的生物群落:雪,沙漠,海岸)

包含简单的水着色器

包含植物材质

包含云阴影材质

查看Brushify更新日志










Find out more about the complete Brushify system at: www.brushify.io

Extensive Documentation: www.brushify.io/docs

Contact our Direct Email Support: support@brushify.io

Videos:

Brushify – Volcano Pack Showcase Video

Brushify – Beginner Tutorial in Unreal Engine 5

Create huge volcanic island environments with this powerful easy to use pack. Perfect for level designers and environment artists.

READY MADE LEVEL

Complete playable Volcano level ready to go out of the box.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.

ALPHA BRUSHES

The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.

This Volcano Pack contains 4 Alpha Sculpting Brushes stored in a single 8192×8192 texture.

DISTANCE MESHES

Want to add a detailed background vista, but you don’t want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.

The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.

This Volcano Pack contains 4 Distance Meshes for background mountains (See Screenshot above).

PROCEDURAL SPAWNERS

The pack includes Procedural Spawners for quickly scattering Rocks on slopes.

BRUSHIFY LANDSCAPE AUTO MATERIAL

The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

COMBINING PACKS

Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.Technical Details

TECHNICAL SPECIFICATIONS

Features:

  • 4 Unique Terrain pieces (as pictured above)

  • Each terrain piece has both Meshes and Alpha Brushes.

  • Alpha Brush Textures can be used to sculpt mountains directly into the landscape.

  • This pack contains a ready-made level already built using the Brushify assets.

  • Includes the Brushify Landscape Auto material that automatically textures the terrain as users paint.

  • Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud

  • Texture variants for multiple biomes are included (Snow, Grassland, Desert and Rocky)

  • Includes a complete rock set : https://www.artstation.com/artwork/O10Pg

Texture Sizes: All textures are 8192×8192 resolution

Vertex Count: 1000 to 62,000

LODs: All meshes have 6 LODs

Number of Meshes: 4

1 Terrain Alpha Brush Texture (4 seperate alphas in RGBA Channels)

Contains Landscape Auto Material (auto textures terrain, paint down multiple biomes, easy material and layer setup)

Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)

Contains Simple Water Shader

Contains Foliage Material

Contains Cloud Shadows Material

了解更多关于完整的刷化系统的信息,请访问: www.brushify.io

大量文件: www.brushify.io/docs

联系我们的直接电子邮件支持: support@brushify.io

短片:

Brushify-火山包展示视频

Brushify-虚幻引擎5入门教程

创建巨大的火山岛环境与这个强大的易于使用的包。 完美的水平设计师和环境艺术家。

现成的水平

完整的可玩火山水平准备开箱。

允许您立即开始测试您的游戏,创建过场动画和学习示例设置。

阿尔法笔刷

附带的Alpha雕刻笔刷可让您在实时保持艺术控制的同时为景观添加细节。

这个火山包包含4个阿尔法雕刻画笔存储在一个单一的8192×8192纹理。

距离网格

想添加一个详细的背景vista,但你不想要的成本? 使用距离网格,它们是优化的几何体,旨在匹配可玩的景观。 这是一个在不影响性能的情况下将你的世界扩展到地平线的好方法。

Alpha笔刷/距离网格是从真实世界的高度数据生成的,然后对其进行纹理化以创建逼真的高分辨率结果。

这个火山包包含4个背景山脉的距离网格(见上面的截图)。

程序产卵器

该包包括程序产卵器,用于在斜坡上快速散射岩石。

刷化景观汽车材料

最快的方式建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。

只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。

支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。

整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。

组合包装

刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。技术细节

技术规格

特征:

  • 4个独特的地形片(如上图)

  • 每个地形片都有网格体和Alpha笔刷。

  • Alpha画笔纹理可用于将山脉直接雕刻到地形中。

  • 这个包包含一个已经使用刷化资源构建的现成关卡。

  • 包含Brushify Landscape自动材质,可在用户绘制时自动对地形进行纹理化。

  • 自动材料包括9种可涂漆的生物群体材料草、草、沙漠、沙丘、海滩、森林、森林、雪、泥

  • 包括多个生物群落的纹理变体(雪,草原,沙漠和岩石)

  • 包括一个完整的摇滚套装 : https://www.artstation.com/artwork/O10Pg

纹理尺寸:所有纹理都是8192×8192分辨率

顶点计数:1000至62,000

Lod:所有网格都有6个Lod

网格数: 4

1地形Alpha笔刷纹理(RGBA通道中的4个单独的alpha)

包含地形自动材质(自动纹理地形,绘制多个生物群落,易于材质和图层设置)

包含近网格着色器(轻松将资源切换到不同的生物群落:雪,沙漠,海岸)

包含简单的水着色器

包含植物材质

包含云阴影材质

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