• 10 master materials
  • 28 instances
  • 2 blueprints (one usage combined)
  • 1 demo level
  • 1 overview map
  • 2 particles ( 1+variation )
  • 1 sequence
  • 1 skeletal mesh + phys asset + 1 animation (bird, flapping, used in bp to create a flock that follows spline)
  • 48 Static meshes
  • 29 Textures (0.5k-4k)
  • LODS: 1-4
  • Trees have billboards: YES
  • 2 uv channels
  • collisions: automatically generated, in engine adjusted
  • Scaled to epic skeleton : YES
  • vert count: 200 – 58 000 (billboards 2-4 polys)
  • Landscape material has 2 layers and 2 grasstypes. 1 for snowy and frozen vegetation and 1 for others.

Grasstypes include twigs and grass. Other foliage on demo-level is painted with foliage painter.

No slapmasks or height/slope-blends used

  • Bird flock blueprint is to make a distant flock following spline.

The bird itself is a 2 bone, 1 flapping animation, less than 10 polygons and

meant to be used only in distance from player

  • Vertex paint (red channel) is used to paint wet parts of frozen lake surface
  • Fog Particles needs exponential height fog on level to work. 2 density versions.
  • Demo map 8x8km (some edges of the map not as finalized as the parts seen in video)
  • Tested with win 64 / gtx 1070 – 45fps at lowest (1920×1080 / epic scalability settings), 60+ on average

  • 10主材料
  • 28实例
  • 2个蓝图(一个用途合并)
  • 1演示级别
  • 1概览图
  • 2个粒子(1+变异)
  • 1序列
  • 1骨架网格体+物理资源+1动画(鸟,扑动,在bp中用于创建遵循样条曲线的羊群)
  • 48静态网格
  • 29纹理(0.5k-4k)
  • LOD:1-4
  • 树木有广告牌:是的
  • 2个紫外线通道
  • 碰撞:自动生成,在发动机调整
  • 缩放到史诗骨架:是的
  • 垂直计数:200-58000(广告牌2-4polys)
  • 地形材质有2层和2个grasstypes。 1个用于雪地和冰冻植被,1个用于其他植物。

Grasstypes包括树枝和草。 演示级别上的其他树叶是用树叶画家画的.

没有使用slapmasks或高度/坡度-混合物

  • 鸟群的蓝图是使一个遥远的羊群遵循样条线.

鸟本身是一个2骨骼,1扑动动画,少于10个多边形和

只能在距离玩家较远的地方使用

  • Vertex paint(红色通道)用于绘制冰冻湖面的潮湿部分
  • 雾粒子需要指数高度的雾在水平上工作. 2密度版本。
  • 演示地图8x8km(地图的某些边缘不像视频中看到的部分那样最终确定)
  • 以win64/gtx1070-45fps测试,最低(1920×1080/epic可扩展性设置),平均60+










Open demo map, press play and this what you get: Youtube (excluding audio).

Northern environment with pines, spruces and birches.

Video rendered in Unreal 4.19

Playlist of all my assets HERE

See my other assets HERE

打开演示地图,按播放,这是你得到的: Youtube的 (不包括音频)。

北方环境与松树,云杉和桦树。

在虚幻4.19中渲染的视频

我所有资产的播放列表 这里

查看我的其他资产 这里

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