Features:
- High quality static meshes with customizable colors;
- Variety of modules for creating a rich and diverse environment;
- All modules are in a specific metric for grid snapping;
Texture Sizes: From 512×512 to 1024×1024
Collision: Yes, Custom
Triangles Count: Assets range from 12 – 12 908
LODs: No
Number of Meshes: 107
Number of Materials and Material Instances: 100
Number of Textures: 408
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows and Consoles
特征:
- 具有可自定义颜色的高质量静态网格体;
- 各种模块,创造丰富多样的环境;
- 所有模块都在网格捕捉的特定度量中;
纹理尺寸:从512×512到1024×1024
碰撞:是的,习惯
三角形计数:资产范围从12-12 908
Lod:没有
网格数: 107
材质和材质实例数: 100
纹理数量: 408
支持的开发平台:窗户
支持的目标构建平台:Windows和控制台
Preview: youtube.com/watch?v=I76YZQZLG6w
A set of high quality modular assets for creating sci-fi engineer/industrial environments. All modular elements are with proper scaling to fit grid snapping.
The kit if suitable for creating both first/third person games and top-down games.
预览: youtube.com/watch?v=I76YZQZLG6w
一套高质量的模块化资产,用于创建科幻工程师/工业环境。 所有模块化元素都具有适当的缩放以适应网格捕捉。
该套件如果适合创建第一/第三人称游戏和自上而下的游戏。
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