Features:

  •  High quality static meshes with customizable colors;
  •  Variety of modules for creating a rich and diverse environment;
  •  All modules are in a specific metric for grid snapping;

Texture Sizes: From 512×512 to 1024×1024

Collision: Yes, Custom

Triangles Count: Assets range from 12 – 12 908

LODs: No

Number of Meshes: 107

Number of Materials and Material Instances: 100

Number of Textures: 408

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows and Consoles

特征:

  •  具有可自定义颜色的高质量静态网格体;
  •  各种模块,创造丰富多样的环境;
  •  所有模块都在网格捕捉的特定度量中;

纹理尺寸:从512×512到1024×1024

碰撞:是的,习惯

三角形计数:资产范围从12-12 908

Lod:没有

网格数: 107

材质和材质实例数: 100

纹理数量: 408

支持的开发平台:窗户

支持的目标构建平台:Windows和控制台










Preview: youtube.com/watch?v=I76YZQZLG6w

A set of high quality modular assets for creating sci-fi engineer/industrial environments. All modular elements are with proper scaling to fit grid snapping.

The kit if suitable for creating both first/third person games and top-down games.

预览: youtube.com/watch?v=I76YZQZLG6w

一套高质量的模块化资产,用于创建科幻工程师/工业环境。 所有模块化元素都具有适当的缩放以适应网格捕捉。

该套件如果适合创建第一/第三人称游戏和自上而下的游戏。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。