Physically – Based Rendering: YesTexture Size: 4096×4096 for main meshes, 2048×2048 for small props & Decals.Collision: yes Auto Generated for all of the meshesLODs: NoNumber of Meshes: 18

基于物理的渲染:YesTexture大小:主网格为4096×4096,小道具和贴花为2048×2048。碰撞:是自动生成的所有网格:非网格数:18











Preview: www.youtube.com/watch?v=bX129IkVDDw&t=22sThis is a SciFi Corridor Environment scene, that is designed for Current gen games. This Environment uses PBR Materials with few customizable settings ( roughness,metallic & AO to get your desired look for the environment.

预览: www.youtube.com/watch?v=bX129IkVDDw&t=22s这是一个科幻走廊环境场景,是为当前的gen游戏设计的. 这个环境使用PBR材料,只有很少的可定制设置(粗糙度,金属和AO),以获得您想要的环境外观。

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