Features:
- 91 modular meshes
- collection of multi-functional shaders
- 2 example blueprints to show how to assemble the towers
- volume fog
Texture Sizes:
- 1 6000 x 3000 (Sky)
- 97 4096 x 4096
- 14 2048 x 2048
- 1 1024 x 2048
- 7 1024 x 1024
- 1 720 x 720
- 3 512 x 512
Collision: Yes, generated
Vertex Count: 12 to 27,508
LODs: Yes (generated)
Number of Meshes: 91
Number of Materials and Material Instances: 75
Number of Textures: 124
Supported Development Platforms: Desktop, Console, VR
Supported Target Build Platforms: Desktop, Console, VR
Important/Additional Notes: Build to proper scale, should you wish to optimize the scene and use it for VR. If you wish to increase performance, I recommend disabling Planar Reflections, switch to Forward Rendering and merging scatter assets to clumps.
特征:
- 91模块化网格
- 多功能着色器集合
- 2示例蓝图显示如何组装塔
- 体积雾
纹理尺寸:
- 16000×3000(天空)
- 974096×4096
- 142048×2048
- 11024×2048
- 71024×1024
- 1720×720
- 3512×512
碰撞:是的,生成
顶点数:12至27,508
Lod:是(生成)
目数:91
材质和材质实例数:75
纹理数量:124
支持的开发平台:桌面、控制台、VR
支持的目标构建平台:桌面、控制台、VR
重要/附加说明:如果您希望优化场景并将其用于VR,请按照适当的比例构建。 如果您希望提高性能,我建议禁用平面反射,切换到正向渲染并将散射资源合并到团块。
Lost Monastery Ruins contains 91 modular assets, including: towers, tower bridges, cliffs (with vertex paint shader and adjustable texture shader), basalt columns, grass, flowers, wood planks, rocks, ground pebbles, two water shaders with vertex wave animation, decals and a two fog types. Everything was designed to fit together quite nicely. Ideal for realistic games as well as fantasy. Inspired by Sazava monastery.
Lost Monastery Ruins包含91个模块化资产,包括:塔,塔桥,悬崖(带有顶点油漆着色器和可调纹理着色器),玄武岩柱,草,花,木板,岩石,地面鹅卵石,带有顶点波浪动画的两个水 一切都被设计得很好地结合在一起。 理想的现实游戏,以及幻想。 灵感来自萨扎瓦修道院。
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