A set of scenes with different themes with good quality props and optimized lighting
一组不同主题的场景,具有良好的质量道具和优化的照明
Features:
- 5 Scenes
- high number of LODs
- Optimized Lighting with hybrid of dynamic and Static
- 140+ Mesh
- Quad topology for meshes in case you need to use vertex paint for almost all meshes
- 4K textures
- Combined UVs with multiple mesh sharing the same texture
- Sharpen filter postprocess material
- Sub levels for assembled scene maps with only Meshes so you can Copy/paste in your scene
- clean Hierarchy setup
Number of Unique Meshes: 142
Collision: (Yes)
Vertex Count:90~17k (LOD0)
LODs: Yes, 6 LOD (including LOD0)
Number of Materials and Material Instances:
- 3 Material
- 31 Material Instance
Number of Textures: 96
Texture Resolutions: 4K
Supported Development Platforms:
Windows: Yes
Mac: not sure
Important/Additional Notes:
特征:
- 5场景
- 大量Lod
- 动态和静态混合的优化照明
- 140+目
- 网格的四边形拓扑,以防您需要为几乎所有网格使用顶点绘制
- 4k纹理
- 具有共享相同纹理的多个网格的组合Uv
- 锐化滤镜后处理材料
- 仅具有网格的组装场景地图的子级别,以便您可以在场景中复制/粘贴
- 干净的层次结构设置
唯一网格数:142
碰撞:(是)
顶点数:90~17K(LOD0)
Lod:是的,6LOD(包括LOD0)
材质和材质实例数:
- 3材料
- 31材质实例
纹理数量:96
纹理分辨率:4K
支持的开发平台:
Windows:是的
Mac:不确定
重要/附加注意事项:
a set of different maps with lighting and setups with quad topology meshes ready to use with vertex paint .
lighting is hybrid of static and dynamic with decent optimization for most projects .
Maps mostly made with side view Projects in mind . Props can be used in any kind of projects, but the included maps are intended for side view projects
一组不同的地图与照明和设置与四拓扑网格准备使用顶点油漆。
照明是静态和动态的混合与体面的优化大多数项目.
地图主要是用侧视图项目制作的. 道具可以在任何类型的项目中使用,但包含的地图用于侧视图项目
评论(0)