A set of scenes with different themes with good quality props and optimized lighting

一组不同主题的场景,具有良好的质量道具和优化的照明

Features:

  •  5 Scenes
  • high number of LODs
  •  Optimized Lighting with hybrid of dynamic and Static
  • 140+ Mesh
  • Quad topology for meshes in case you need to use vertex paint for almost all meshes
  • 4K textures
  • Combined UVs with multiple mesh sharing the same texture
  • Sharpen filter postprocess material
  • Sub levels for assembled scene maps with only Meshes so you can Copy/paste in your scene
  • clean Hierarchy setup

Number of Unique Meshes: 142

Collision: (Yes)

Vertex Count:90~17k (LOD0)

LODs: Yes, 6 LOD (including LOD0)

Number of Materials and Material Instances:

  • 3 Material
  • 31 Material Instance

Number of Textures: 96

Texture Resolutions: 4K

Supported Development Platforms:

Windows: Yes

Mac: not sure

Important/Additional Notes:

特征:

  •  5场景
  • 大量Lod
  •  动态和静态混合的优化照明
  • 140+目
  • 网格的四边形拓扑,以防您需要为几乎所有网格使用顶点绘制
  • 4k纹理
  • 具有共享相同纹理的多个网格的组合Uv
  • 锐化滤镜后处理材料
  • 仅具有网格的组装场景地图的子级别,以便您可以在场景中复制/粘贴
  • 干净的层次结构设置

唯一网格数:142

碰撞:(是)

顶点数:90~17K(LOD0)

Lod:是的,6LOD(包括LOD0)

材质和材质实例数:

  • 3材料
  • 31材质实例

纹理数量:96

纹理分辨率:4K

支持的开发平台:

Windows:是的

Mac:不确定

重要/附加注意事项:










a set of different maps with lighting and setups with quad topology meshes ready to use with vertex paint .

lighting is hybrid of static and dynamic with decent optimization for most projects .

Maps mostly made with side view Projects in mind . Props can be used in any kind of projects, but the included maps are intended for side view projects

一组不同的地图与照明和设置与四拓扑网格准备使用顶点油漆。

照明是静态和动态的混合与体面的优化大多数项目.

地图主要是用侧视图项目制作的. 道具可以在任何类型的项目中使用,但包含的地图用于侧视图项目

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