If you run our project with a movie template and have an “out of memory” message please check the documentation.

This product supports Nanite and Lumen for Unreal Engine 5.0+ (Here You can find Epic instructions on how to enable Lumen in your project)

Features:

  •  high-quality photogrammetry assets
  •  high-quality lighting and scene setup
  •  realistic

Number of Unique Meshes: 14 -> 26

Collision: Yes – custom or automatically generated

Vertex Count: around 500 – 5000

LODs: Yes, Auto-generated

Number of Materials and Material Instances: 31 -> 107

Number of Textures: 46 -> 143

Number of Meshes: 36 -> 90

Texture Resolutions:

  • 4096 for most objects(max quality)
  • Terrain: 2048×2048

Intended Platforms: Desktop, Console

Platforms Tested: Windows PC (should work with others)

Important/Additional Notes:

For Sky-textures we used great CC0 free textures from PolyHaven: link

If you need any help or additional information please write to us at scansfactory@gmail.com

如果您使用电影模板运行我们的项目,并且有一个”内存不足”的消息,请检查文档。

此产品支持Nanite和Lumen for Unreal Engine5.0+(在这里您可以找到有关如何启用的Epic说明 管腔/管腔 在你的项目中)

特征:

  •  高品质摄影测量资产
  •  高品质的照明和场景设置
  •  现实的

唯一网格数: 14 -> 26

碰撞: 是-自定义或自动生成

顶点计数: 约500-5000

Lod: 是的,自动生成

材质和材质实例数: 31 -> 107

纹理数量: 46 -> 143

网格数: 36 -> 90

纹理分辨率:

  • 4096对于大多数对象(最大质量)
  • 地形:2048×2048

预期平台:桌面,控制台

测试平台:Windows PC(应该与其他人一起工作)

重要/附加注意事项:

对于天空纹理,我们使用了伟大的CC0免费纹理从PolyHaven: 连结

如果您需要任何帮助或其他信息,请写信给我们scansfactory@gmail.com










📷 Watch Flythrough2 (Update 2 for 5.0+)

📷 Watch Flythrough (before updates)

📷 Watch Walkthrough (before updates)

🔥 Discord: JOIN (news, live support, feedback, demos, and gifts)󠀠 💡 FAQ: CHECK 󠀠💡 Documentation: CHECK 💡

🔥 DEMO: DOWNLOAD (based on 5.0v with lumen and nanite enable. Keys: 5/6/7/B – Low/Medium/High/FPS)

✅UPDATE 2 (5.0+)

  • Nanite and lumen support

  • new effects on Niagara (bats, mists, fire, etc)

  • Detail normal maps and new base materials

  • at least 2x more assets (pottery, jewelry, debris, rocks, stairs, candles, torchlight, etc.)

  • Better scene setup

  • Cobble from tessellation to geometry for UE5

✅UPDATE 1

  • We add special for you 8 closed meshes, now it is even easier to build a cave!

Hidden temple behind a waterfall and a cave system inside. High-quality photogrammetry scans like rocks, cobblestones, altar, sculpture. Included a map which can show you what you can do underground. But of course, you can use this also normally outdoors and blend it with the landscape.

—

Check our other products here based on scans. And find out more information about us HERE

📷 手表 飞来飞去2 (更新2为5.0+)

📷 手表 飞来飞去 (更新前)

📷 手表 演练/演练 (更新前)

🔥 不和谐: 加入 (新闻,现场支持,反馈,演示和礼物)🙂 常见问题: 支票 󠀠💡 文件: 支票 💡

🔥 示范: 下载 (基于5.0v与流明和纳米启用。 按键:5/6/7/B-低/中/高/FPS)

✅更新2(5.0+)

  • 纳米及管腔支撑

  • 对尼亚加拉的新影响(蝙蝠,雾,火等)

  • 详细法线贴图和新基材

  • 至少2x更多的资产(陶器,珠宝,碎片,岩石,楼梯,蜡烛,火炬等。)

  • 更好的场景设置

  • 从镶嵌到ue5几何的鹅卵石

✅更新1

  • 我们为您添加特别的8个封闭网格,现在更容易建立一个洞穴!

隐藏在瀑布后面的寺庙和内部的洞穴系统。 高品质的摄影测量扫描像岩石,鹅卵石,祭坛,雕塑。 包括一张地图,可以告诉你你可以做什么地下。 但当然,你也可以在户外正常使用它,并将其与景观融为一体。

—

根据扫描检查我们的其他产品. 并了解更多关于我们的信息 这里

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。