Features:
Triangle Counts:
- Rocks: 404-1452 triangles
- Trees: 6308-17257 triangles
- Grass Meshes: 318 – 1116 triangles
- Trunks: 483-4725 triangles
- Bushes: 74 – 1438 triangles
Texture Sizes: Between 1024×1024 and 4096×4096 for prop objects (boulders, trees, trunks, etc.)
Number of Materials and Instances:
- 9 Materials, 55 Material Instances, 18 Material Functions
- Landscape Material with several Layers, automatic foliage spawning
Number of Textures: 172
Meshes: 114
Suitable Platforms: PC, VR, Mac
Collisions: Yes
LODs: 4-6 for more complex objects
特征:
三角形计数:
- 岩石:404-1452三角形
- 树:6308-17257三角形
- 草网格:318-1116三角形
- 树干:483-4725三角形
- 灌木:74-1438三角形
纹理尺寸: 在1024×1024和4096×4096之间,用于道具物体(巨石,树木,树干等)。)
材料和实例数:
- 9个材质,55个材质实例,18个材质函数
- 具有多个图层的地形材质,自动生成植物
纹理数量: 172
网格/网格: 114
合适的平台:PC,VR,Mac
碰撞:是的
Lod:4-6对于更复杂的对象





Update 24.05.2019
– reworked folder structure and file names
– many texture, shader and material tweaks
– added a new overview map for all assets
– better collision for all meshes
– some minor mesh fixes
Vol. 2 of our Realistic Forest Pack- once again containing dozens and dozens of 3D scanned tree trunks, rocks, roots, boulders, bushes, grass and water assets – almost twice the amount of textures
It took us several months to come up with this addition to our first Forest Asset Pack, which has been highly rated and very well accepted by the UE4 Marketplace Community since sales began in 2018.
Collisions and LODs have been created, there is a wind-shader to fully support our Vertex Painting on trees and plants, and all maps are completely covered, so you can either use our materials as they are or expand on them in any way you please.
Forest II is a combination of realism and performance, and it will help you design more lively, beautiful and convincing scenarios on UE4.
P.S.: Your feedback is our best chance to improve our work, so please don’t forget to rate us and let us know about any issues you may encounter.
更新24.05.2019
-重写的文件夹结构和文件名
-许多纹理,着色器和材质调整
-为所有资产添加了新的概览图
-更好的碰撞所有网格
-一些小的网格修复
卷。 我们逼真的森林包中的2个-再次包含数十个3d扫描的树干,岩石,树根,巨石,灌木丛,草和水资源-几乎是纹理数量的两倍
我们花了几个月的时间才为我们的第一个森林资源包添加了这个资源包,自2018年开始销售以来,该资源包一直受到UE4市场社区的高度评价和非常接受。
碰撞和Lod已经创建,有一个风着色器完全支持我们在树木和植物上的顶点绘画,所有的地图都被完全复盖,所以你可以使用我们的材料,或者以任何你喜欢的方式扩展它们。
森林II是现实主义和性能的结合,它将帮助您在UE4上设计出更活泼、更美观、更有说服力的场景。
P.S.:您的反馈是我们改进工作的最佳机会,所以请不要忘记给我们评分,让我们知道您可能遇到的任何问题。

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