Features:
- interior and exterior
- night and day lighting setup
- high detail props
- variation in environment sections
- decals including graffiti and water splash
- easy to use wire blueprint
- dust particle
- optimized lighting
Number of Unique Meshes: 248
Collision: Yes, custom/auto generate
Vertex Count: Average 2K~3K Vertex with the highest poly mesh hitting 42K
LODs: Yes, 4 LODs including LOD0
Number of Materials and Material Instances: 125
Number of Textures: 315
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 内部和外部
- 日夜照明装置
- 高细节道具
- 环境部分的变化
- 贴花,包括涂鸦和水溅
- 易于使用的线蓝图
- 尘埃粒子
- 优化照明
唯一网格数:248
碰撞:是的,自定义/自动生成
顶点数:平均2k~3K顶点,最高多边形网格达到42K
Lod:是的,4个Lod包括LOD0
材质和材质实例数:125
纹理数量:315
纹理分辨率:4096×4096
支持的开发平台:
Windows:是的
Mac:是的





urban design based on post-apocalyptic theme. including in this collection there is both interior and exterior setup . the demo map can show the possibility of populating any similar projects with the same art style . you can use the demo map directly or just use the props for populating your own unique scenes.
there both Night and Day lighting setup for the demo map .
lighting is a hybrid of static and dynamic light for an optimized scene.
there was special care and attention in every detail of the assets in this project that can be seen in close-ups .
Features:
-
interior and exterior
-
night and day lighting setup
-
high detail props
-
variation in environment sections
-
decals including graffiti and water splash
-
easy to use wire blueprint
-
dust particle
-
optimized lighting
基于后世界末日主题的城市设计。 包括在这个集合中有内部和外部设置。 演示地图可以显示填充具有相同艺术风格的任何类似项目的可能性。 您可以直接使用演示地图或只是使用道具填充您自己独特的场景。
有两个晚上和白天的照明设置演示地图.
照明是静态和动态光的混合,以优化场景.
在这个项目的资产的每一个细节都有特别的关注和关注,可以在特写中看到。
特征:
-
内部和外部
-
日夜照明装置
-
高细节道具
-
环境部分的变化
-
贴花,包括涂鸦和水溅
-
易于使用的线蓝图
-
尘埃粒子
-
优化照明

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