Physically-Based Rendering: Yes
Texture Size : 90% at 2k Texture size, 10% at 1k or below
Collision: Auto Generated
Vertex Count: 60975
LODs: NA
Number of Meshes: Meshes- 227
Number of Materials and Material Instances: 161
Number of Textures: 480
Intended Platform: Xbox, Playstation, Linux, Windows, iOS, etc
Platforms Tested: Windows
Documentation Included: Yes
https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
Important\Additional Notes:
基于物理的渲染:是
纹理大小:2k纹理大小时90%,1k或以下时10%
碰撞:自动生成
顶点数:60975
Lod:呐
目数:目数-227
材质和材质实例数:161
纹理数量:480
预期平台:Xbox,Playstation,Linux,Windows,iOS等
测试平台:Windows
文件包括:是的
https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
重要\附加注意事项:

A lonely city laundromat at night.
This project includes an external laundromat storefront and interior (everything pictured) with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
PLEASE NOTE A COMPELTELY REMODELED NANITE VERSION OF THIS IS COMING SOON. WHEN RELEASED PLEASE CONTACT US IF YOU WOULD LIKE A FREE VERSION ADDED TO YOUR ACCOUNT!
Includes:
• Over 100 prop assets
• Master material setup that control the majority of all props and models within the room
• Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
• Material setups such as fog and lighting rays
• Blueprints (BP) to automate machine door placement
• Blueprint for easy ceiling light rig setup
• Multiple Look Up Tables (LUTs)
• Wire Splines for cords and cables
• Grunge and Decay Decals
• Cinematic Post Processing
• Glass materials
• Tilable texture sets for concrete, plaster, tile,wood, and glass
一个孤独的城市自助洗衣店在晚上。
该项目包括一个外部自助洗衣店店面和内部(如图所示),其中包含在虚幻引擎中创建的所有资源、材质和特效。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
请注意,这是一个COMPELTELY重塑纳米版本即将推出。 当发布时,请联系我们,如果您想一个免费版本添加到您的帐户!
包括:
*超过100道具资产
*掌握控制房间内大部分道具和模型的材料设置
*在所有瓷砖表面上掌握材料,以控制污垢、湿度和二次纹理集
*材料设置,如雾和照明光线
*自动化机器门放置的蓝图(BP)
*简易天花灯装置蓝图
*多个查找表(Lut)
*电线及电缆用花键
*垃圾和腐烂贴花
*电影后期处理
*玻璃材料
*混凝土、石膏、瓷砖、木材和玻璃的可倾斜纹理集

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