Physically-Based Rendering: Yes Collision: Yes, automatic /Partial manual LODs: No Number of Textures: 85 Number of Meshes: 129 Number of materials and Instances: 61 Intended Platforms: Desktop, Console, VR Platforms Tested: Windows PC Documentation Included: No

基于物理的渲染:是碰撞:是,自动/部分手动Lod:无纹理数:85网格数:129材质和实例数:61预期平台:桌面、控制台、VR平台测试:Windows PC文档包括:否











Preview: youtu.be/AY8FzqIEVd4Basically, all of the building blocks are modular, easy to splice. Such as: walls, doors, windows and pipes. The ground is a few blocks of model splicing, in order to facilitate the vertex color rendering, Time is defined as the noon, strong sunlight

预览: youtu.be/AY8FzqIEVd4基本上,所有的构建模块都是模块化的,易于拼接。 如:墙壁,门,窗和管道。 地面是几块模型拼接,为了方便顶点显色,时间定义为正午,阳光强烈

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