Features:
- Over 169+ model assets
- Library of different ruins elements
- Set of tiling landscape Textures
- Master Materials for different asset types
- 3 layer terrain Material with parallax and triplanar mapping, distance based blending and landscape grass
- Modular level structures built using the grid
- Large set of rock models with detailed rock Material
- Large amount of different props and foliage assets
- Set of treasure models
- Built in colliders for assets
- LODs for models
- Example level with static lighting
Texture Sizes:
- 4K (10)
- 2K (81)
- 1K (26)
- 512 (2)
Texture Size: 512×512 to 4K
Collision: Yes, automatically generated
LODs: 4
Number of Meshes: 169
Number of Materials and Material Instances: 51
Number of Textures: 119
Supported Development Platforms: Windows
Supported Target Build Platforms: Everything except mobile
Documentation: Documentation
Additional Notes: Test out the demo build.
Important: Choose “Don´t Import” when launching project. Pack contains source files for those who like to edit them and importing can reset some settings.
特征:
- 超过169+模型资产
- 不同遗址元素的图书馆
- 平铺景观纹理集
- 不同资产类型的主材料
- 具有视差和三平面映射、基于距离的混合和景观草的3层地形材料
- 使用网格构建的模块化水平结构
- 具有详细岩石材料的大型岩石模型集
- 大量不同的道具和植物资源
- 套宝模型
- 内置对撞机的资产
- 模型的lod
- 具有静态照明的示例关卡
纹理尺寸:
- 4K(10)
- 2K(81)
- 1K(26)
- 512 (2)
纹理尺寸:512×512至4K
碰撞:是的,自动生成
Lod:4
目数:169
材质和材质实例数:51
纹理数量:119
支持的开发平台:Windows
支持的目标构建平台:除了移动之外的所有内容
文件: 文件
附加说明:测试 演示构建.
重要提示:选择”不要进口“启动项目时。 包包含源文件对于那些谁喜欢编辑它们,并导入可以重置一些设置。





Modular lost ruins pack contains a set of different environment and modular assets for building walls, wooden structures and ruin elements. Most of the models comes with overgrown versions. Built to support the grid.
Package also comes with a large set of different rock models from small to large using advanced rock Material. You also get a set of different treasure models like coin stacks, goblets and bottles. Different props like barrels, jars, and boxes are also included.
You are also getting a set of foliage assets like grass, ferns, hay, trees, and lower level foliage. All of the assets are using Material Instances and Master Materials have different features that can be turned on or off based on different situations.
You also get an example level that showcase different ways to use assets. Level has a custom static lighting and a landscape with a multi layer material that supports triplanar and parallax mapping and landscape grass system.
Watch a demonstration video here: https://www.youtube.com/watch?v=7ta3gaLhoB4
Please note: Choose “Don´t Import” when launching project. Pack contains source files for those who needs to edit them and importing can reset some settings like collisions.
模块化丢失的废墟包包含一组不同的环境和模块化资产的建筑墙壁,木结构和废墟元素。 大多数型号都带有杂草丛生的版本。 建支撑网格。
包还配备了一大组不同的岩石模型从小到大使用先进的岩石材料。 您还可以获得一套不同的宝藏模型,如硬币堆,高脚杯和瓶子。 不同的道具,如桶,罐子和盒子也包括在内。
您还将获得一组植物资源,如草,蕨类植物,干草,树木和较低级别的植物。 所有资源都在使用材质实例,主材质具有不同的功能,可以根据不同情况打开或关闭。
您还将获得一个示例关卡,其中展示了使用资源的不同方式。 关卡有一个自定义的静态照明和一个多层材料的景观,支持三层和视差映射和景观草系统。
在这里观看演示视频: https://www.youtube.com/watch?v=7ta3gaLhoB4
请注意:选择”不要进口“启动项目时。 Pack包含那些需要编辑它们的源文件,导入可以重置一些设置,如碰撞。

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