Technical Details:

Particles: From original EPIC Shooter Game (Flying cars, Smoke)

Number of Unique Meshes: 26 (10 buildings; 13 wires; 1 mesh for floor and 2 meshes for  holograms)

Collision: Yes (custom)

UV: Custom

Vertex Count: 2-15902

LODs: No

Number of Materials and Material Instances: 6 Main (1 Master for all buildings; 1 Glass; 1 Hologram; 1 Panner; 1 Decal; 1 Simple Material (for wires) ); 103 Instances.

Number of Textures: 65

Texture Resolutions: in range from 32×32 to 4096×4096 (AO for Buildings 4096)

Supported Development Platforms: PC

Supported Target Build Platforms: PC

技术细节:

粒子: 从原来的史诗射击游戏(飞行汽车,烟雾)

唯一网格数: 26(10个建筑物;13根电线;1个用于地板的网格和2个用于全息图的网格)

碰撞: 是(海关)

紫外线: 海关规定

顶点计数: 2-15902

Lod: 非也。

材质和材质实例数: 6主(所有建筑物的1主;1玻璃;1全息图;1扳手;1贴花;1简单材料(用于电线));103实例。

纹理数量: 65

纹理分辨率: 范围从32×32到4096×4096 (AO大厦4096)

支持的开发平台:PC

支持的目标构建平台:PC










Link For Promo 

This pack includes 10 sci-fi buildings with original concepts. All buildings are optimized for different purposes, they work as well with dynamic and static lighting.

Using only one unique AOmap for each building makes it easy to use and customize for your prefers. All buildings are using one texture for concrete and one leaking texture. They can be replaced by any other on your own taste.

UV maps for Lightmap and AO are well optimized.

Flexible settings of material parts on walls and windows gives you more options in creating your own scene with creativity.

Hope it will help you to succeed in your future projects!

推广连结 

这个包包括10个具有原创概念的科幻建筑。 所有建筑物都针对不同的目的进行了优化,它们与动态和静态照明一起工作。

每个建筑只使用一个独特的AOmap,使它易于使用和定制您的喜好。 所有的建筑都使用一个纹理的混凝土和一个泄漏纹理. 它们可以根据自己的口味被任何其他替换。

光照贴图和AO的UV贴图得到了很好的优化。

墙壁和窗户上的材料部分的灵活设置为您提供了更多的选择,以创造性创建自己的场景。

希望它能帮助您在未来的项目中取得成功!

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