Features:

Levels

  • This pack contains a ready-made and optimized 64km² (8km x 8km) Mars level already built using the Brushify assets.
  • Contains Mars assets showcase level.

Assets

  • 3 Variations of Mars Rocks
  • 4 Variations of Mars Buttes (cliffs)
  • 4 High resolution (8k) unique Mars Landscape Brushes (as pictured above)
  • Each Landscape Brush is generated from real world data and is included as both Distance Meshes and Alpha Brushes
  • 8192×8192 Alpha Brush Texture is included that can be used to sculpt Martian style mountains directly into the landscape.
  • 4 separate brushes are stored in the R G B A Channels of the texture.)

Shaders

Includes all shaders from the Brushify Environment Shaders pack, please check the description here:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.

Vertex Count: 1000 to 80,000

LODs: All Meshes have 5 LODs

View Brushify Changelog

特征:

水平

  • 这个包包含一个现成的和优化的64km2(8kmx8km)火星级别已经建立使用刷化资产。
  • 包含火星资产展示级别。

资产

  • 3火星岩石的变化
  • 4火星巴特斯的变化(悬崖)
  • 4个高分辨率(8k)独特的火星景观画笔(如上图)
  • 每个地形笔刷都是从真实世界的数据生成的,并包含为距离网格体和Alpha笔刷
  • 包含8192x8192Alpha画笔纹理,可用于将火星风格的山脉直接雕刻到景观中。
  • 4个单独的画笔存储在纹理的R G B A通道中。)

着色器

包括Brushify环境着色器包中的所有着色器,请查看此处的说明:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。

顶点计数:1000至80,000

Lod:所有网格都有5个Lod

查看Brushify更新日志










Find out more about the complete Brushify system at: www.brushify.io

Extensive Documentation: www.brushify.io/docs

Contact our Direct Email Support: support@brushify.io

Videos:

Brushify – Mars Pack Showcase video

Brushify – Beginner Tutorial in Unreal Engine 5

Create stunning offworld Mars environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!

READY MADE LEVEL

Complete Mars level ready to go out of the box.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.

Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials. 

NANITE & LUMEN COMPATIBLE

These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5’s latest technology.

To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI

Lumen is enabled by default.

ALPHA BRUSHES

The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.

This Mars Pack contains 4 Alpha Sculpting Brushes stored in a single 8192×8192 texture (See Screenshot above).

DISTANCE MESHES

Want to add a detailed background vista, but you don’t want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.

The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.

This Mars Pack contains 4 Distance Meshes for background mountains (See Screenshot above).

PROCEDURAL SPAWNERS

The pack includes Procedural Spawners for quickly scattering Mars Rocks.

BRUSHIFY LANDSCAPE AUTO MATERIAL

The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

COMBINING PACKS

Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.

TECHNICAL SPECIFICATIONS

Levels

  • This pack contains a ready-made and optimized 64km² (8km x 8km) Mars level already built using the Brushify assets.

  • Contains Mars assets showcase level.

Assets

  • 3 Variations of Mars Rocks

  • 4 Variations of Mars Buttes (cliffs)

  • 4 High resolution (8k) unique Mars Landscape Brushes (as pictured above)

  • Each Landscape Brush is generated from real world data and is included as both Distance Meshes and Alpha Brushes

  • 8192×8192 Alpha Brush Texture is included that can be used to sculpt Martian style mountains directly into the landscape.

  • 4 separate brushes are stored in the R G B A Channels of the texture.)

Shaders

Includes all shaders from the Brushify Environment Shaders pack, please check the description here:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.

Vertex Count: 1000 to 80,000

LODs: All Meshes have 5 LODs

了解更多关于完整的刷化系统的信息,请访问: www.brushify.io

大量文件: www.brushify.io/docs

联系我们的直接电子邮件支持: support@brushify.io

短片:

Brushify-火星包展示视频

Brushify-虚幻引擎5入门教程

创建令人惊叹的offworld火星环境与这个强大的易于使用的包。 这个工具包是完美的水平设计师和环境艺术家寻找一个跳跃开始。 像往常一样,这个包包含着色器,与所有其他现有的Brushify包100%兼容!

现成的水平

完成火星水平准备开箱。

允许您立即开始测试您的游戏,创建过场动画和学习示例设置。

提供了您在屏幕截图中看到的所有内容,以及Brushify教程中显示的强大着色器和工作流程。 

纳米及流明兼容

这些包与Nanite和Lumen完全兼容,利用了虚幻引擎5的最新技术。

要在需要时启用Nanite,请遵循本教程: https://www.youtube.com/watch?v=ZokkH4_eCPI

默认情况下启用流明。

阿尔法笔刷

附带的Alpha雕刻笔刷可让您在实时保持艺术控制的同时为景观添加细节。

此Mars包包含4个Alpha雕刻笔刷,存储在单个8192×8192纹理中(请参阅上面的屏幕截图)。

距离网格

想添加一个详细的背景vista,但你不想要的成本? 使用距离网格,它们是优化的几何体,旨在匹配可玩的景观。 这是一个在不影响性能的情况下将你的世界扩展到地平线的好方法。

Alpha笔刷/距离网格是从真实世界的高度数据生成的,然后对其进行纹理化以创建逼真的高分辨率结果。

这个火星包包含4个背景山脉的距离网格(见上面的截图)。

程序产卵器

该包包括快速散射火星岩石的程序产卵器。

刷化景观汽车材料

最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。

只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。

支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。

整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。

组合包装

刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。

技术规格

水平

  • 这个包包含一个现成的和优化的64km2(8kmx8km)火星级别已经建立使用刷化资产。

  • 包含火星资产展示级别。

资产

  • 3火星岩石的变化

  • 4火星巴特斯的变化(悬崖)

  • 4个高分辨率(8k)独特的火星景观画笔(如上图)

  • 每个地形笔刷都是从真实世界的数据生成的,并包含为距离网格体和Alpha笔刷

  • 包含8192x8192Alpha画笔纹理,可用于将火星风格的山脉直接雕刻到景观中。

  • 4个单独的画笔存储在纹理的R G B A通道中。)

着色器

包括Brushify Environment Shaders pack中的所有着色器,请查看此处的说明:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。

顶点计数:1000至80,000

Lod:所有网格都有5个Lod

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