Texture Size: Textures range from 32×32 to 4096×4096

Collision: Automatic and custom collision

Tri Count: Assets range from 12 to 7830 Tris.

LODs: No

Number of Meshes: 188

Number of Materials and Material Instances: 4 Materials, 342 Material Instances, 1 Material function

Number of Textures: 109

Number of Blueprints: 1

Number of Particles: 0

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

纹理尺寸:纹理范围从32×32到4096×4096

碰撞:自动和自定义碰撞

三计数:资产范围从12到7830Tris。

Lod:没有

网格数: 188

材质和材质实例数:4个材质,342个材质实例,1个材质函数

纹理数量: 109

蓝图数目: 1

粒子数: 0

支持的开发平台:窗户

支持的目标构建平台:窗户










Modular SciFi Series’ engineering collection part L. High-quality Modular models of the Sci-Fi Environment. Large number of blocks. 188 types of environment blocks with PBR materials. Texture resolutions ranging from 32×32 to 4096×4096.

Any color variations and PBR properties (metal or plastic for example).

These will give you a huge number of variations in the environments.

模块化SciFi系列的工程收集部分L.科幻环境的高质量模块化模型。 块的数量大。 188种类型的环境块与PBR材料。 纹理分辨率范围从32×32到4096×4096。

任何颜色变化和PBR属性(例如金属或塑料)。

这些将为您提供大量的环境变化。

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