Vertex Count: from 24 to 9744

Tris Count: from 32 to 14968

Number of unique meshes: 49

Number of unique decals: 90

Collisions: Yes, manually created

Number of Blueprint Assets: 9

Number of Materials and Material Instances: 43

Number of Textures: 14

LODs: No

Lumen support

Texture Resolutions:

8192×4096 px

4096×4096 px

1280×256 px

640×640 px

256×256 px

Supported Development Platforms: Windows

顶点数:从24到9744

Tris计数:从32到14968

唯一网格数:49

唯一贴花数量:90

碰撞:是的,手动创建

蓝图资产数量:9

材质和材质实例数:43

纹理数量:14

Lod:不

管腔支撑

纹理分辨率:

8192×4096像素

4096×4096像素

1280×256像素

640×640像素

256×256像素

支持的开发平台:Windows










Example Map Trailer

Guidance

My other projects:

Perimeter: Sci-Fi Modular Environment Pack

Omega. Sci-Fi Modular Environment Pack

Modular Space Station Kit

Medieval Dungeon Modular Environment pack

A set of Sci-Fi assets, which can be used to build high quality game environments for projects with first- and third- person view. All models were created using modern face weighted normals workflow. To farther optimize projects’s perfomance we tried to decrease the amount of materials for each asset due to specially created parent material with support of UDIMs. This approach allows to apply individual material parameters for different asset’s UV layout zones. As a result, we doesn’t have to apply 2-4 extra materials for each object. Instead, we can use single material and adjust its surface parameters.

Main features:

2 versions of the project: in UE 4 with baked lighting and UE5 with Lumen support

All assets have standart dimensions.

Optimized customizable materials with parameters like color, roughness, emissive, dirt/wear/scratches level, etc.

Blueprints assets: lighting fixtures, steam. cables, animated door, sparks

Particle systems like sparks, dust and steam   

Dirt, signs and decals to manually place them on object surfaces.

Complete example map with lighting

If you find some issues inside the pack, please, feel free to contact us. We’ll try to fix it as soon as possible!

Support:

rad–x@mail.ru

Instagram

facebook.com/InozemtsevPavel3D

artstation.com/radioactive-x

示例地图预告片

指引

我的其他项目:

周边:科幻模块化环境包

欧米茄 科幻模块化环境包

模块化空间站套件

中世纪地牢模块化环境包

一组科幻资产,可用于为具有第一人称和第三人称视角的项目构建高质量的游戏环境。 所有模型都是使用现代人脸加权法线工作流创建的. 为了进一步优化项目的性能,我们试图减少每个资产的材料数量,因为特别创建的父材料支持UDIMs。 这种方法允许为不同资产的UV布局区域应用单独的材料参数。 因此,我们不必为每个对象应用2-4额外的材料。 相反,我们可以使用单一材料并调整其表面参数。

主要特点:

2个版本的项目:在ue4与烘焙照明和Ue5与流明支持

所有资产都具有standart维度。

优化可定制的材料参数,如颜色,粗糙度,发光,污垢/磨损/划痕水平等。

蓝图资产:照明装置,蒸汽. 电缆,动画门,火花

粒子系统,如火花、灰尘和蒸汽   

污垢,标志和贴花,以手动将它们放置在物体表面上。

带照明的完整示例地图

如果您在包装中发现一些问题,请随时与我们联系。 我们会尽快修复它!

支援服务:

rad–x@mail.ru

Instagram

facebook.com/InozemtsevPavel3D

artstation.com/radioactive-x

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。