Features:

Levels

  • This pack contains a ready-made and optimized Floating Islands level already built using the Brushify assets.
  • Contains Floating Islands assets showcase level.

Assets

  • 4x Floating Island Prefabs containing multiple meshes
  • 2x Highly detailed modular cliff rocks.
  • 2x Hanging Stalagtites
  • Foliage: Hanging Vines, Roots, Bushes
  • Skydome with supplemental Fog cards

Shaders

Includes all shaders from the Brushify Environment Shaders pack, please check the description here:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.

Vertex Count: 1000 to 80,000

LODs: All Meshes have 5 LODs

View Brushify Changelog

特征:

水平

  • 这个包包含一个现成的和优化的浮动岛屿水平已经建立使用刷化资产。
  • 包含浮岛资产展示级别。

资产

  • 包含多个网格的4x浮岛预制件
  • 2x高度详细的模块化悬崖岩石。
  • 2x吊钟乳石
  • 叶子:悬挂的藤蔓,根,灌木
  • Skydome与补充雾卡

着色器

包括Brushify环境着色器包中的所有着色器,请查看此处的说明:

https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack

纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。

顶点计数:1000至80,000

Lod:所有网格都有5个Lod

查看Brushify更新日志










Find out more about the complete Brushify system at: www.brushify.io

Extensive Documentation: www.brushify.io/docs

Contact our Direct Email Support: support@brushify.io

Videos:

Brushify – Floating Islands Pack Showcase video

Brushify – Beginner Tutorial in Unreal Engine 5

Create stunning Floating Island environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!

READY MADE LEVEL

Complete playable Floating Islands level ready to go out of the box.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.

Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials. 

NANITE & LUMEN COMPATIBLE

These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5's latest technology.

To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI

Lumen is enabled by default.

FLOATING ISLAND PREFABS

Reusable and ready-made Prefabs allow you to quickly place floating islands anywhere in your level.

This Floating Islands Pack contains 4 Prefabs comprised of multiple assets.

BRUSHIFY LANDSCAPE AUTO MATERIAL

The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials. 

Get Started with the Brushify Landscape Auto Material by following this tutorial: https://www.youtube.com/watch?v=YPR1XFOUvp4

COMBINING PACKS

Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.

TUTORIALS

Learn to use Brushify with Brushify – Unreal Engine Bootcamp!

https://www.brushify.io/bootcamp

Build an Island level in 1 hour: https://www.youtube.com/watch?v=vkOt1zSc1rE

Build a House in the woods: https://youtu.be/tC9PAU9ChZ0

了解更多关于完整的刷化系统的信息,请访问: www.brushify.io

大量文件: www.brushify.io/docs

联系我们的直接电子邮件支持: support@brushify.io

短片:

Brushify-浮岛包装展示视频

Brushify-虚幻引擎5入门教程

创建令人惊叹的浮岛环境与这个强大的易于使用的包。 这个工具包是完美的水平设计师和环境艺术家寻找一个跳跃开始。 像往常一样,这个包包含着色器,与所有其他现有的Brushify包100%兼容!

现成的水平

完整的可玩浮岛水平准备走出框。

允许您立即开始测试您的游戏,创建过场动画和学习示例设置。

提供了您在屏幕截图中看到的所有内容,以及Brushify教程中显示的强大着色器和工作流程。 

纳米及流明兼容

这些包与Nanite和Lumen完全兼容,利用了虚幻引擎5的最新技术。

要在需要时启用Nanite,请遵循本教程: https://www.youtube.com/watch?v=ZokkH4_eCPI

默认情况下启用流明。

浮岛预制件

可重复使用和现成的预制件可让您快速将浮岛放置在关卡中的任何位置。

这个浮动岛屿包包含4个预制件,由多个资产组成。

刷化景观汽车材料

最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。

只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。

支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。

整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。

这个包配备了一个可玩的水平与一个完整的现成的景观。 提供了您在屏幕截图中看到的所有内容,以及Brushify教程中显示的强大着色器和工作流程。 

按照本教程开始使用Brushify地形自动材质: https://www.youtube.com/watch?v=YPR1XFOUvp4

组合包装

刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。

指南

学习使用Brushify与Brushify-虚幻引擎Bootcamp!

https://www.brushify.io/bootcamp

在1小时内建立一个岛屿级别: https://www.youtube.com/watch?v=vkOt1zSc1rE

在树林里盖房子: https://youtu.be/tC9PAU9ChZ0

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