Meshes: 28
Collision: Tunnels, rocks and stones: Yes | Background mountain and dunes: No.
Triangle Count:
LOD: Nanite
Textures: 22
Materials: 10
Material Functions: 6
Material Instances: 24
Platform: Windows
Additional Notes:
- Nanite Documentation
- Lumen Documentation
网眼:28
碰撞:隧道,岩石和石头:是/背景山和沙丘:没有。
三角形计数:
LOD:纳米石
纹理:22
材料:10
材料功能:6
材料实例:24
平台:Windows
其他注意事项:
This environment is created to work with UE5’s Nanite and Lumen.
Contains high poly assets for creating desert tunnels for your games and films.
Painting with the landscape layer will procedurally scatter assets on the ground.
Moving shadows and dust particles make the environment look dynamic.
Demonstration map from the screenshots is included with the project files.
Characters belong to Epic’s Infiltrator Demo and are not included with this product.
OTHER PRODUCTS | ARTSTATION | INSTAGRAM | TWITTER | DISCORD
Version 1.1 – 2024-08-19 [PLAYABLE DEMO]
-Disconnected PDO in landscape materials.
-Removed Chromatic Aberration.
Version: 1.0 – 2023-06-18
-Released.
Features
- High Poly Assets
- 6 Tunnel Walls
- 8 Large Rocks
- 6 Medium Rocks
- 6 Small Rocks
- 1 Dust Particle
- Nanite Ready
- Lumen Ready
- Demo Level Included
- Overview Level Included
- High Poly Nanite Dunes Mesh
- High Poly Nanite Mountain Mesh
- Procedural Scattering (Grass Type)
创建此环境是为了与UE5的Nanite和Lumen配合使用。
包含高聚资产为您的游戏和电影创建沙漠隧道。
使用地形图层进行绘画将以程序方式将资源分散在地面上。
移动的阴影和灰尘颗粒使环境看起来充满活力。
来自屏幕截图的演示地图包含在项目文件中。
角色属于Epic的渗透者演示,不包括在这个产品。
其他产品 | 艺术站 | INSTAGRAM | 推特 | 不和谐
版本1.1-2024-08-19[可玩演示]
-景观材料中断开的PDO。
-去除色差。
版本:1.0-2023-06-18
-释放。
特征
- 高保利资产
- 6隧道墙
- 8块大石头
- 6中等岩石
- 6个小岩石
- 1粉尘颗粒
- 纳米石准备就绪
- 管腔准备就绪
- 演示级别包括
- 概述级别包括
- 高聚纳米沙丘网
- 高聚纳米山网
- 程序散射(草型)
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