Easy to use actor blueprint which contains 4 different configurations of street signs.
易于使用的actor蓝图,其中包含4种不同的街道标志配置。
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size (please list textures for each resolution): Sign Logos 512×512, Sign, 512×512, Sign Pole and Brackets 2048×2048
Collision: Automatically generated on sign pole
Vertex Count: Up to approximately 1300 per sign
LODs: Base Only
Number of Meshes: 12
Number of Materials and Material Instances: 7 Materials 3 Material Instances
Number of Textures: 34 Textures
Engine Compatibility: 4.8-4.18
Intended Platform: Windows/Mac/Linux
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes:
缩放到史诗骨架:是的
基于物理的渲染:是
纹理大小(请列出每个分辨率的纹理):标志标志512×512,标志,512×512,标志杆和括号2048×2048
碰撞:在标志杆上自动生成
顶点数:每个符号最多可达1300个
Lod:只限基地
目数:12
材质和材质实例数:7个材质3个材质实例
纹理数量:34纹理
发动机兼容性:4.8-4.18
预期平台:Windows/Mac/Linux
测试平台:Windows
文件包括:否
重要\附加注意事项:





Video: https://youtu.be/NDLhk0bdSjI
Need to quickly incorporate street name signs with your level? You can utilize this easy to use actor blueprint which contains 4 different configurations of street signs. Simply pick your sign configuration, name your cross streets or have them automatically generated from over 40,000+ names, pick a sign mesh and the blueprint takes care of the rest. You also have the options to adjust sign and text color, sign height or add a logo to the sign.
短片: https://youtu.be/NDLhk0bdSjI
需要快速合并街道名称标志与您的水平? 您可以利用这个易于使用的actor蓝图,其中包含4种不同的街道标志配置。 只需选择您的标志配置,命名您的交叉街道或让他们自动生成超过40,000个名称,选择一个标志网格和蓝图处理其余的。 您还可以选择调整标志和文字颜色,标志高度或添加标志到标志。

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