Easy to use actor blueprint which contains 4 different configurations of street signs.

易于使用的actor蓝图,其中包含4种不同的街道标志配置。

Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Texture Size (please list textures for each resolution): Sign Logos 512×512, Sign, 512×512, Sign Pole and Brackets 2048×2048

Collision: Automatically generated on sign pole

Vertex Count: Up to approximately 1300 per sign

LODs: Base Only

Number of Meshes: 12

Number of Materials and Material Instances: 7 Materials 3 Material Instances

Number of Textures: 34 Textures

Engine Compatibility: 4.8-4.18

Intended Platform: Windows/Mac/Linux

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes:

缩放到史诗骨架:是的

基于物理的渲染:是

纹理大小(请列出每个分辨率的纹理):标志标志512×512,标志,512×512,标志杆和括号2048×2048

碰撞:在标志杆上自动生成

顶点数:每个符号最多可达1300个

Lod:只限基地

目数:12

材质和材质实例数:7个材质3个材质实例

纹理数量:34纹理

发动机兼容性:4.8-4.18

预期平台:Windows/Mac/Linux

测试平台:Windows

文件包括:否

重要\附加注意事项:











Video: https://youtu.be/NDLhk0bdSjI

Need to quickly incorporate street name signs with your level? You can utilize this easy to use actor blueprint which contains 4 different configurations of street signs. Simply pick your sign configuration, name your cross streets or have them automatically generated from over 40,000+ names, pick a sign mesh and the blueprint takes care of the rest. You also have the options to adjust sign and text color, sign height or add a logo to the sign.

短片: https://youtu.be/NDLhk0bdSjI

需要快速合并街道名称标志与您的水平? 您可以利用这个易于使用的actor蓝图,其中包含4种不同的街道标志配置。 只需选择您的标志配置,命名您的交叉街道或让他们自动生成超过40,000个名称,选择一个标志网格和蓝图处理其余的。 您还可以选择调整标志和文字颜色,标志高度或添加标志到标志。

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