Features:

  •  44 highly detailed nanite meshes with 8k texture maps including material ID (rgb)
  •  Shader includes tiled detail normals
  •  Environment level with basic lighting provided
  • This product supports Lumen for Unreal Engine 5.0+
  • This product supports Nanite for Unreal Engine 5.0+

Number of Unique Meshes: 44

Collision: Yes automatically generated

Vertex Count: 1 million

LODs: No

Number of Materials and Material Instances: 1 Material and 44 Material Instances

Number of Textures: 192

Texture Resolutions: 4096×4096, 8192×8192

Supported Development Platforms: Windows 64bit

Windows: yes

Mac: Not tested

Documentation: Link the documentation. winrik@winrik.com

Important/Additional Notes:

  • If you encounter problems or have further questions you can drop me an email at winrik@winrik.com
  • The pack size is quite large (~10 GB)

特征:

  •  44个高度详细的纳米网格与8k纹理地图,包括材料ID(rgb)
  •  着色器包括平铺的细节法线
  •  提供基本照明的环境水平
  • 本产品支持适用于虚幻引擎5.0+的Lumen
  • 本产品支持Nanite for Unreal Engine5.0+

唯一网格数:44

碰撞:是自动生成的

顶点数:100万

Lod:不

材质和材质实例数:1个材质和44个材质实例

纹理数量:192

纹理分辨率:4096×4096,8192×8192

支持的开发平台:Windows64bit

Windows:是的

Mac:未测试

文档:链接文档。 winrik@winrik.com

重要/附加注意事项:

  • 如果你遇到问题或有进一步的问题,你可以给我发电子邮件winrik@winrik.com
  • 包装尺寸相当大(~10GB)










A collection of unique photoscanned nanite assets. Each asset has a tiled micro detail material instance. Each asset averages 1 million polygons. The fallback error on the nanite meshes have been set to 0 to work with the path tracer.

Environment preview:

独特的photoscanned纳米资产的集合。 每个资源都有一个平铺的微细节材质实例。 每个资产平均有100万个多边形。 纳米网格上的回退误差已设置为0,以使用路径跟踪器。

环境预览:

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