Features:
- 44 highly detailed nanite meshes with 8k texture maps including material ID (rgb)
- Shader includes tiled detail normals
- Environment level with basic lighting provided
- This product supports Lumen for Unreal Engine 5.0+
- This product supports Nanite for Unreal Engine 5.0+
Number of Unique Meshes: 44
Collision: Yes automatically generated
Vertex Count: 1 million
LODs: No
Number of Materials and Material Instances: 1 Material and 44 Material Instances
Number of Textures: 192
Texture Resolutions: 4096×4096, 8192×8192
Supported Development Platforms: Windows 64bit
Windows: yes
Mac: Not tested
Documentation: Link the documentation. winrik@winrik.com
Important/Additional Notes:
- If you encounter problems or have further questions you can drop me an email at winrik@winrik.com
- The pack size is quite large (~10 GB)
特征:
- 44个高度详细的纳米网格与8k纹理地图,包括材料ID(rgb)
- 着色器包括平铺的细节法线
- 提供基本照明的环境水平
- 本产品支持适用于虚幻引擎5.0+的Lumen
- 本产品支持Nanite for Unreal Engine5.0+
唯一网格数:44
碰撞:是自动生成的
顶点数:100万
Lod:不
材质和材质实例数:1个材质和44个材质实例
纹理数量:192
纹理分辨率:4096×4096,8192×8192
支持的开发平台:Windows64bit
Windows:是的
Mac:未测试
文档:链接文档。 winrik@winrik.com
重要/附加注意事项:
- 如果你遇到问题或有进一步的问题,你可以给我发电子邮件winrik@winrik.com
- 包装尺寸相当大(~10GB)
A collection of unique photoscanned nanite assets. Each asset has a tiled micro detail material instance. Each asset averages 1 million polygons. The fallback error on the nanite meshes have been set to 0 to work with the path tracer.
Environment preview:
独特的photoscanned纳米资产的集合。 每个资源都有一个平铺的微细节材质实例。 每个资产平均有100万个多边形。 纳米网格上的回退误差已设置为0,以使用路径跟踪器。
环境预览:
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