Material Assets (Total: 110):

  • Core Materials: 9 Master, 4 Functions
  • Instances: 76 Material Instances
  • Prop-Specific Materials: 21

Texture Details:

  • Total Textures: 166, all at 2K Resolution
  • Techniques: Trim Sheets, Tileable Textures from Substance Designer and ZBrush

Technical Specifics:

  • LODs: 4 Levels of Detail for Optimization
  • Shading: Custom Shaders with ORM
  • Collision: Custom Colliders for Precision Interaction

Sample Meshes with Triangle Counts examples:

  • High Triangle Count: “SM_Cathedral_Buttress_Diagonal_01_Ornament” – 10,780 Triangles
  • Mid-High Triangle Count: “SM_ModularRail_Connector_45Degree_128” – 6,716 Triangles
  • Mid-Low Triangle Count: “SM_Obsidium_Decoration1_BracketArc_01a” – 4,895 Triangles
  • Low Triangle Count: “SM_University_Wall_02_45degrees_Half” – 60 Triangles

材料资产(总计:110):

  • 核心材料: 9主,4功能
  • 实例: 76材质实例
  • 道具专用材料: 21

纹理细节:

  • 总纹理: 166,全部在2k分辨率
  • 技术: 修剪板,可倾斜的纹理从物质设计师和画笔

技术细节:

  • Lod: 优化的4个细节级别
  • 底纹/底纹: 使用ORM的自定义着色器
  • 碰撞: 用于精确交互的自定义碰撞器

示例网格与三角形计数示例:

  • 高三角形计数: “SM_Cathedral_Buttress_Diagonal_01_ornament–-10,780个三角形
  • 中高三角形计数: “SM_ModularRail_Connector_45Degree_128”-6,716个三角形
  • 中低三角形计数: “SM_Obsidium_Decoration1_BracketArc_01a”-4,895个三角形
  • 低三角形计数: “SM_University_Wall_02_45degrees_half–-60个三角形










>> Showcase Video Trailer. << Rendered using raytracing (Lumen).

>> UEFN Video Trailer <<

Obsidium elevates world-building in Unreal Engine 5 with its 394 PBR models, perfect for creating visually stunning, realistic seamless interior and exterior environments. This pack includes 50 buttresses and columns, 71 tunnels and walls, 32 floors and roofs, 48 vaults and spires, 44 stairs, 42 windows, 19 decorations, and 30 props, all crafted to help you design vast, intricate fantasy worlds and experiences.

Technical Description:

  • Technology: Unreal Engine, Unreal Editor for Fortnite

  • Applicable Genres: Broad, including Fantasy and Historical

  • Visual Style: Realistic and Immersive

  • Modularity: Fully Modular for Custom Builds using UEFN standards 

Model Overview (Total: 394):

  • Architectural Elements: 26 Arches, Bridges, Balconies

  • Structural Components: 50 Buttresses, Columns

  • Aesthetic Features: 19 Decorations

  • Surface Types: 32 Floors, 32 Roofs

  • Vertical Structures: 48 Vaults, Spires

  • Connective Pieces: 44 Stairs

  • Enclosure Systems: 71 Tunnels, Walls

  • Apertures: 42 Windows

  • Miscellaneous Props: 30 Items

Optimization tips:

  1. Convert scenes assets into: Hierarchical Instanced Static Meshes.

  2. Turn on Nanite.

  3. Turn on World Partition

  4. Turn on virtual textures.

  5. Use point lights wisely.

  6. Experiment with Ray Tracing versus Rasterization settings within Unreal Engine to achieve better fps.

Quick notes:

  1. Please be aware that the appearance of lighting, effects, clouds, and decals in Unreal Engine Levels may vary slightly, as they were enhanced using third-party packs detailed below.

  2. Screenshoots and video was rendered using raytracing (Lumen).

  3. The lighting, atmospheric effects, and clouds in our pack were achieved in trailer using the Ultra Dynamic Sky pack, available here: Ultra Dynamic Sky.

  4. Grid Compatibility: Designed for seamless integration with the “Power of 2 Grid.” Adjust settings via “Editor Preferences > Level Editor-Viewports > Use Power of Two Snap Size.

  5. Decals: Puddle decals in the video are from Quixel, not included. Explore similar decals at Quixel.

  6. VFX Elements: Atmospheric effects in the video achieved with Easy Fog, not included in our pack. Acquire Easy Fog for enhanced visual effects here: Easy Fog.

  7. Pack was created using the UEFN standardsLearn more here.

>> 展示视频预告片。 <<使用光线追踪(流明)渲染。

>> UEFN视频预告片 <<

[医]黑曜石 通过其394个PBR模型提升虚幻引擎5中的世界建筑,非常适合创建视觉震撼、逼真的无缝内部和外部环境。 这个包包括50个扶壁和柱子,71个隧道和墙壁,32个地板和屋顶,48个拱顶和尖顶,44个楼梯,42个窗户,19个装饰品和30个道具,所有这些都是为了帮助你设计巨大而复杂的幻想世界和体验。

技术说明:

  • 科技: 虚幻引擎,Fortnite的虚幻编辑器

  • 适用类型: 广泛,包括幻想和历史

  • 视觉风格: 现实和身临其境

  • 模块化: 使用UEFN标准的自定义构建完全模块化 

型号概览(总数:394):

  • 建筑元素: 26拱门,桥梁,阳台

  • 结构组件: 50扶壁,立柱

  • 美学特征: 19装饰

  • 表面类型: 32层,32屋顶

  • 垂直结构: 48个拱顶

  • 连接件: 44楼梯

  • 外壳系统: 71隧道、墙壁

  • 孔,孔: 42窗口

  • 杂项道具: 30个项目

优化提示:

  1. 将场景资源转换为:分层实例化静态网格体。

  2. 打开Nanite。

  3. 打开 世界分区

  4. 打开虚拟纹理。

  5. 明智地使用点灯。

  6. 在虚幻引擎中尝试光线追踪与光栅化设置,以获得更好的fps。

快速笔记:

  1. 请注意 虚幻引擎关卡中的光照、效果、云彩和贴花的外观可能略有不同,因为它们是使用下面详述的第三方包进行增强的。

  2. 屏幕及录像 使用光线追踪(流明)渲染。

  3. 照明、大气效果和云 在我们的包是实现在拖车使用超动态天空包,可在这里: 超动态天空.

  4. 网格兼容性:专为与”2电网的力量”无缝集成而设计。”通过”编辑器首选项>关卡编辑器-视口>使用两个捕捉大小的力量调整设置。

  5. 贴花: 视频中的水坑贴花来自Quixel,不包括在内。 探索类似的贴花在 N.象元,象元.

  6. 特效元素: 在视频中的大气效果实现与容易雾,不包括在我们的包。 在这里获得易于雾的增强视觉效果: 易雾.

  7. Pack是使用UEFN标准创建的从这里学到更多。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。