Features:
- 22 fully rigged sets of hands that work with the Oculus Hand Component
- Toggleable, Oculus-style laser pointer system with finger pinch ‘clicks’
- Autogenerating, finger length, capsule physics
- Contained in one plug ‘n play component
- Customizable skin tones/glove colors in 1&2 area color zones
- 33 preset material instances
Number of Blueprints: 6
Input: Oculus Hand Tracking
Rigged: Yes
Rigged to Epic skeleton: Yes (Epic and Oculus skeletons)
Animated: N/A
Number of characters: 22 (44 skeletal meshes)
Number of Materials and Material Instances: 45
Number of Textures: 36
Texture Resolutions:
- Realistic Hand: 4096 x 4096d
- Leather Glove: 4096 x 4096
- Robot Hand: 1024 x 1024
- UE4 Mannequin Hand: 2048 x 2048
- Worker Glove: 4096 x 4096
- Tactical Glove: 4096 x 4096
- Thief Glove: 4096 x 4096
Supported Development Platforms:
Windows, Oculus Quest/Quest2
Documentation:
support: DISCORD
For more information on how to implement Hand Tracking in UE4 CHECK HERE
NOTE: Hand Tracking is a NEW feature with 4.26, and thus I cannot support previous versions.
特征:
- 22套完全装备的手与Oculus手组件一起工作
- 可切换的,Oculus风格的激光指示器系统与手指捏”点击”
- 自生,手指长度,胶囊物理
- 包含在一个即插即用组件中
- 可定制的肤色/手套颜色在1和2区域颜色区
- 33个预设材质实例
蓝图数目:6
输入:Oculus手跟踪
操纵:是的
装备到史诗骨架:是的(史诗和Oculus skeletons)
动画:N/A
字符数:22(44骨架网格)
材质和材质实例数:45
纹理数量:36
纹理分辨率:
- 现实手:4096x4096d
- 皮手套:4096×4096
- 机器人手:1024×1024
- UE4人体模型手:2048×2048
- 工人手套:4096×4096
- 战术手套:4096×4096
- 小偷手套:4096×4096
支持的开发平台:
Windows,Oculus Quest/Quest2
文件:
支援服务: 不和谐
有关如何在UE4中实现手部跟踪的更多信息 检查一下
注: 手跟踪是4.26的新功能,因此我无法支持以前的版本。
Promo Video: HERE
**UPDATE**: This asset now works with handtracking in UE5! To get it to work please FOLLOW THIS LINK, download the latest plugin, unzip it to the engine’s plugin directory and follow the Migrating from OculusVR to MetaXR steps further down the page.
Note: UE 5.1 has released a new VR template with a changed, new skeleton and is currently not compatible if using this asset to replace standard VR controller hands. The old 4.26 VR template is still compatible, however and will easily migrate to UE5.
This pack adds 11 out of the box hand templates, rigged to both the UE4 and Oculus Hand skeletons, to help kickstart your VR hand tracking projects. It was primarily designed for use with VR Hand Tracking, as works with Oculus Quest/Quest2 devices, but also can be used as a generic VR Hand Bundle.
The included types are:
- Realistic Hands
- Low poly Hands
- Robot Hands
- Tactical Gloves
- Worker Gloves
- Cartoon Hands
- Skeleton Hands
- Leather Gloves
- Translucent Hands
- Thief/Spy Gloves
- BONUS: UE4 Mannequin Hands
Assets are rigged to both the UE4 Mannequin Hand and Oculus Hand skeletons.
NOTE: The UE4 skeleton has less bones than the Oculus Skeleton and the finger articulation will not be as good, Oculus Hand skeleton recommended for use.
宣传短片: 这里
**更新**:这个资产现在与handtracking一起工作 UE5! 请让它起作用 请按此连结,下载最新的插件,将其解压缩到引擎的插件目录,然后按照 从OculusVR迁移到MetaXR 步骤进一步向下的页面。
注: UE5.1发布了一个新的VR模板,其中包含一个已更改的新骨架,如果使用此资源替换标准VR控制器手,则当前不兼容。 旧的4.26VR模板仍然兼容,但很容易迁移到UE5。
这个包增加了11个现成的手模板,绑定到UE4和Oculus手骨架,以帮助启动您的VR手跟踪项目。 它主要是为VR手跟踪而设计的,就像Oculus Quest/Quest2设备一样,但也可以作为一个通用的VR手束使用。
包括的类型是:
- 现实的手
- 低聚手
- 机器人手
- 战术手套
- 工人手套
- 卡通手
- 骷髅手
- 皮革手套
- 半透明的手
- 小偷/间谍手套
- 奖金:UE4人体模型手
资产被绑定到UE4人体模型手和Oculus手骨架。
注: 该 UE4骨架的骨骼比Oculus骨架少,手指关节也不会那么好,Oculus手骨架推荐使用。
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