PBR: Yes
Textures: Up to 4K
Triangle count: Up to 30K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: Yes
[24] Material Function
[25] Material Instance
[1] Landscape
[39] Texture
[12] Material
[23] Mesh
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PBR:是
纹理:高达4K
三角计数:高达30K
支持平台:Windows64位
目标平台:Windows64位
文件: 是的
[24]材质功能
[25]材质实例
[1]景观
[39]纹理
[12]材料
[23]目
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Instantly create a sandstorm by dragging related particles to the scene. Everything in the video/screenshots is there. Including the small stones that shake some dust when they hit the ground while they're being thrown around in the storm. There are three demonstration levels included, same level but with different looks (as you see in the images) to show how the product can be used to simulated Martian or Earth/Winter like environments.
Note: The storm is not intended to be viewed from outside. To enable snow, navigate to the Functions folder and open the snow function (F_Snow), select the Switch nodes on the right side and set their default value to True and hit the apply button for the material to re-compile. Snow will be added to all models.
Note: Screenshots, videos and gifs might not reflect the latest changes. Need to talk? join our Discord or write an Email. Comments take longer to be answered.
[Video]
Features
• Surface Customization
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Distance Roughness
– Random Darken
– Distance Fade
– Displacement
– Tessellation
– Material AO
– SpecRough
– Colorizer
– Mesh UV
– World UV
– NormalB
– Modifier
– Particle
– Detail
– Cloud
– Snow
– Color
– Heat
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Three Unique Lightings
通过将相关粒子拖动到场景中,立即创建沙尘暴。 视频/屏幕截图中的所有内容都在那里。 包括小石头,当它们在暴风雨中被扔到地上时,它们会摇晃一些灰尘。 包括三个演示级别,相同的级别,但具有不同的外观(如您在图像中看到的),以显示该产品如何用于模拟火星或地球/冬季般的环境。
注: 风暴不打算从外面看。 要启用snow,请导航到Functions文件夹并打开snow函数(F_Snow),选择右侧的开关节点,并将其默认值设置为True,然后点击apply按钮重新编译材质。 雪将被添加到所有模型。
注: 屏幕截图,视频和gif可能无法反映最新的变化。 需要谈谈吗? 加入我们的 不和谐 或者写一封电子邮件。 评论需要更长的时间才能回答。
[短片]
特征
*表面定制
*强大的材质实例参数
•基于距离的景观镶嵌
•基于高度图的图层混合
*自定义即插即用功能
-距离粗糙度
-随机变暗
-距离褪色
-位移
-镶嵌
-材料AO
-SpecRough
-着色器
-网状紫外线
-世界紫外线
-正常
-修饰符
-粒子
-细节
-云
-雪
-颜色
-热
*动态云阴影
*景观涂料层
*三种独特的照明
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