!!! Important Note: You need to turn on “Volumetrics” and “Water” plugins from Plugins menu to obtain all the features demo map correctly !!!PS: In order to get same result with the video, make screen percentage to 200, and follow the link : Lighting Settings for UE4

Features:

  • 150+ Building meshes which are usefull for many building types such as Castles, Churches, Houses, Towers etc.

  • 75+ Props for a vivid Medieval Environment

  • 20+ Premade Buildings in Groups

  • 5 Different Elm Trees with Wind and Billboard Features

  • 2 Different Island Maps with 16 km2 Landscape (one is with the Medieval Environment, the other is the Nature Map)

  • Landscape Grass Type for the plants

  • Photoscan Assets ( 7 Rocks and 40 Ground Plants with Wind Feature)

  • 8 Unique Cliff Meshes with easy Material Configuration

  • Niagara System for Birds and Smoke

  • Customized Volumetric Cloud System

  • Landscape slope materials and normal blend

  • LightFunction material for the cloud effect

Number of Meshes: 300

Collision: Yes, both custom and automatically generated

Vertex Count for LOD0: max: SM_StoneStair_01 (52.250 vertices), min: SM_CloudMesh (4 vertices)

LODs: Yes, 3 to 4 LODs

Number of Materials and Material Instances:

Materials: 18

Material Instances: 70

Material Functions: 22

Number of Textures: 105

Texture Resolutions: 1024*1024, 4096*4096

Supported Development Platforms:

Windows: Yes

!!! 重要事项: 你需要打开”Volumetrics”和”水”插件从插件菜单,以获得所有的功能演示地图正确!!!PS:为了获得与视频相同的结果,使屏幕百分比为200,并按照链接 : UE4的照明设置

特征:

  • 150+建筑网格,适用于许多建筑类型,如城堡,教堂,房屋,塔楼等。

  • 75+道具生动的中世纪环境

  • 20+预制建筑物分组

  • 5种不同的榆树与风和广告牌功能

  • 2个不同的岛屿地图与16km2景观(一个是与中世纪的环境,另一个是自然地图)

  • 植物的景观草型

  • Photoscan资产(7岩石和40地面植物与风特征)

  • 8个独特的悬崖网格,材料配置简单

  • 鸟类和烟雾的尼亚加拉系统

  • 定制体积云系统

  • 景观斜坡材料及正常混合

  • 云效应的LightFunction材质

目数:300

碰撞:是的,自定义和自动生成

LOD0的顶点数:max:SM_StoneStair_01(52.250个顶点),min:SM_CloudMesh(4个顶点)

Lod:是的,3到4个Lod

材质和材质实例数:

材料:18

材料实例:70

材料功能:22

纹理数量:105

纹理分辨率:1024*1024,4096*4096

支持的开发平台:

Windows:是的










Cinematic Video

Castle Cinematics

Map Demo

Asset Properties (vertices, collisions etc.) for all Meshes

Modular placement of Village House

Modular construction of Church

Medieval Environment Pack made by Freshcan 3D Team provides many necessary features of an overall medieval village including Medieval Castle Complex, Medieval Church, Medieval Chapel, Barns, Medieval Windmill, Medieval Watermill, Medieval Houses and Fields all created with modular meshes. All these meshes forming the village are located on a 16 km2 island with procedural landscape and foliage arrangement. The landscape textures, plants and rocks are photoscanned by us. The coastal cliffs are modelled and sculpted patiently. The environment also includes 5 Elm trees and several bushes.

Unreal Engine’s Volumectic Cloud System and Water System are also integrated to the project.

You can either enjoy the features of the premade Medieval Demo Maps or you can create the medieval environment in your imagination with 300 meshes the package provides.

Movie Render Queue might have issues in UE 5.3 version. Please use earlier versions for MRQ (The solution of dissappearing problem in MRQ is adding the Game overrides settings in the render queue and uncheck ‘flush grass streaming’) .

电影短片

城堡电影学

地图示范

资产属性(顶点、碰撞等))对于所有网格

村屋的组合式安置

教堂的模块化建筑

由Freshcan3d团队制作的中世纪环境包提供了整个中世纪村庄的许多必要特征,包括中世纪城堡建筑群,中世纪教堂,中世纪教堂,谷仓,中世纪风车,中世纪水车,中 所有这些形成村庄的网格都位于一个16平方公里的岛屿上,具有程序性的景观和树叶排列。 我们对景观纹理、植物和岩石进行了摄影. 沿海悬崖被耐心地模仿和雕刻. 环境还包括5棵榆树和几棵灌木丛。

虚幻引擎的Volumectic云系统和水系统也集成到项目中。

您可以享受预制中世纪演示地图的功能,或者您可以创建您的想象与300网格包提供的中世纪环境。

影片渲染队列在UE5.3版本中可能存在问题。 请使用早期版本的MRQ(MRQ中dissappearing问题的解决方案是在渲染队列中添加游戏复盖设置并取消选中”flush grass streaming”)。

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