Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: None

Number of Meshes: 167

Number of Materials and Material Instances: 67

Number of Textures: 75

Supported Development Platforms: Windows

缩放到史诗骨架:是的

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

顶点计数:在文档中显示

Lod:无

网格数: 167

材质和材质实例数: 67

纹理数量: 75

支持的开发平台:窗户










Documentation: https://www.notion.so/dekogon/Safe-House-b8967db9dee64d2eb7a257b0f8835cd0

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic visuals, style, and budget.

Features:

  • 167 Meshes

  • High quality and fidelity texture sets – 2k textures

  • Master materials setup that control the of all props and models

  • Modular construction and design for alternative designs

  • Additional controls for materials

  • Channel packed textures

  • Realistic post process and look up table

  • Optimized for games

  • Free of all legal issues as all branding and labels are custom made by our studio

Texture Sizes:

  • 4k [16]

  • 2k [155]

  • 1k [1]

  • 256 [1]

Video Demo – HERE

Art created by Dekogon Studios Artist – Hamish Ames

文件: https://www.notion.so/dekogon/Safe-House-b8967db9dee64d2eb7a257b0f8835cd0

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的视觉效果、样式和预算而创建的。

特征:

  • 167目

  • 高品质和保真度纹理集-2k纹理

  • 控制所有道具和模型的主材料设置

  • 用于替代设计的模块化结构和设计

  • 材料的附加控制

  • 通道包装纹理

  • 现实的后期处理和查表

  • 针对游戏进行了优化

  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室

纹理尺寸:

  • 4k[16]

  • 2k[155]

  • 1k[1]

  • 256 [1]

视频演示 – 这里

Dekogon工作室艺术家-Hamish Ames创作的艺术

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