Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: None
Number of Meshes: 167
Number of Materials and Material Instances: 67
Number of Textures: 75
Supported Development Platforms: Windows
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
顶点计数:在文档中显示
Lod:无
网格数: 167
材质和材质实例数: 67
纹理数量: 75
支持的开发平台:窗户





Documentation: https://www.notion.so/dekogon/Safe-House-b8967db9dee64d2eb7a257b0f8835cd0
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic visuals, style, and budget.
Features:
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167 Meshes
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High quality and fidelity texture sets – 2k textures
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Master materials setup that control the of all props and models
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Modular construction and design for alternative designs
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Additional controls for materials
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Channel packed textures
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Realistic post process and look up table
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Optimized for games
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Free of all legal issues as all branding and labels are custom made by our studio
Texture Sizes:
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4k [16]
-
2k [155]
-
1k [1]
-
256 [1]
Video Demo – HERE
Art created by Dekogon Studios Artist – Hamish Ames
文件: https://www.notion.so/dekogon/Safe-House-b8967db9dee64d2eb7a257b0f8835cd0
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的视觉效果、样式和预算而创建的。
特征:
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167目
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高品质和保真度纹理集-2k纹理
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控制所有道具和模型的主材料设置
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用于替代设计的模块化结构和设计
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材料的附加控制
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通道包装纹理
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现实的后期处理和查表
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针对游戏进行了优化
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免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
纹理尺寸:
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4k[16]
-
2k[155]
-
1k[1]
-
256 [1]
视频演示 – 这里
Dekogon工作室艺术家-Hamish Ames创作的艺术

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