Features:
- Splines designed for use with the Landscape Spline Tool.
- A large selection of basic road signs.
- High quality roads & sign textures.
- Materials adapted for roads, with settings for creating puddle & wetness on roads.
Number of Unique Meshes:
- ~ 490 (with variations & attached details), With Nature (539)
- ~ 1663 (all meshes in pack)
Collision:
- Yes, automatically generated
- custom (for road splines)
Vertex Count: 4-95858
LODs: Yes, automatically generated, custom (for road splines)
Number of Materials and Material Instances:
- 12 (Master)
- 1616 (all Instances in pack)
Number of Textures: ~ 2416 (all textures in pack)
Texture Resolutions: 256×16,512×512, 512×1024, 128×4096, 512×1024, 128×4096, 256×2048, 1024×1024, 256×4096, 512×2048,
256×8192, 512×4096, 4096×512, 2048×2048, 4096×4096, 8192×8192
Supported Development Platforms:
- Windows: (Yes),
- Mac: (Yes)
Important/Additional Notes:
This product will be updated, with the addition of new content related to roads, and therefore the price of the product may increase.
- In UE5 does not work decals with foliage tools (Possibly a problem in the engine UE5.3)
- Size (~28.6 Gb)
特征:
- 样条设计用于 景观样条工具.
- 一个大的选择基本路标。
- 高品质的道路和标志纹理。
- 适用于道路的材料,设置在道路上形成水坑和潮湿。
唯一网格数:
- ~ 490 (与变化和附加的细节),与自然(539)
- ~1663(所有网格包装)
碰撞:
- 是,自动生成
- 海关(道路样条)
顶点数:4-95858
Lod:是的,自动生成,自定义(用于道路样条)
材质和材质实例数:
- 12(硕士)
- 1616(包中的所有实例)
纹理数量:~2416(所有纹理包装)
纹理分辨率:256×16,512×512,512×1024,128×4096,512×1024,128×4096,256×2048,1024×1024,256×4096,512×2048,
256×8192,512×4096,4096×512,2048×2048,4096×4096,8192×8192
支持的开发平台:
- 视窗:(是),
- Mac:(是)
重要/附加注意事项:
此产品将更新,随着与道路相关的新内容的增加,因此产品的价格可能会增加。
- 在UE5中,不使用植物工具进行贴花 (可能是引擎UE5.3中的问题)
- 大小(~28.6Gb)





DEVELOPMENT ROADMAP | DOCUMENTATION | ADDITIONAL TECHNICAL INFORMATION | DOC MARKING LINE | VIDEO REVIEW CONTENT v1.0
Support by mail: astorn91@mail.ru
🎮 PLAY DEMO (Roads Pack > World City Map. Buildings not included in the pack, changes to the map will be added in the next update when the level is completely ready)
VIDEO TUTORIAL PLAYLIST HOW TO See how to use splines and how the product works.
VIDEO WITH VOICE COMMENT Creating basic splines shapes.
VIDEO PLAYLIST Level Design Tutorial. How creating maps & levels, using this pack. (Some created levels maps to be included in update, how examples)
Update v2.0 : Description | Video Review | VIDEO REVIEW CONTENT v2.0
Update v3.0 : Development roadmap product, blog
Look my other products: Buildings City Pack 1 | Ground Materials Kit | Field Materials Kit | Landscape Brushes Kit |
Simple Nature Build Kit | Railroad Spline
Splines Descriptions
ROADS:
Here you will find splines designed for use with the Landscape Spline Tool. Presented types of roads, expressway, highway, freeway. They differ in size, markings and number of traffic lanes.
Spline meshes has road markings line. A unique slot with material is assigned to lines, this makes it possible to combine markings. All marked roads have special created levels of detail. A complex collision mesh was created for roads with curved tops. For each road spline mesh there is a curved and flat top option (this is an option, not a unique mesh, for different use cases) For highway and freeway roads, meshes with different meshes are provided so you can choose between curve smoothness or optimization (this is an option, not unique mesh, for different use cases)
Expressway type roads differ edge shape & mesh level details, have additional complex collision mesh, custom made LODs. In additionally this type roads have plane mesh on edge road for soft blend with landscape by decal blend mask.
ROADSIDE BARRIERS:
There are road concrete & metal guard barriers. All fencing splines have a duplicate mesh option reflected along the axes (XY), this is a special option for use with the landscape spline tool. The pack contains 2 types of concrete fencing for bridges, and 3 types of universal ones. 4 types of metal barriers, 3 variations difference only in the supports. All this models have high detail, LODs, auto generated collision.
BRIDGE:
Create a road bridge using the spline of the bridge bottom, columns and supports.
There are 3 options for the spline of the lower part of the bridge, options with different mesh details have been added to create smooth curves. Included auto LODs & collision. Columns and supports have variations shape combinations options. Supports and columns are mirrored along axes (XY) for use with a spline.
Sign Descriptions
A large selection of basic road signs is presented. Created blueprint-prefabs. All signs are divided into parts, which allows you to create your own combinations. Basic types of poles and standardized forms for signs.
Parts have a zero-placed pivot center for auto-assembling combinations on stage. Used texture atlas for the symbols of the guide signs (letters, numbers, icons). Using plane mesh, you can create your own names and combinations for the guide signs. High detail and quality textures, created by auto LODs.
Materials & Textures Descriptions
In pack high quality detailed textures. Master materials & instances adapted for roads with many settings for creating unique subvariants of road instance materials. You will find textures of asphalt, concrete roads, old roads, gravel-sand-dirt-roads, desert roads. A large number of masks (puddles, road patches, road edges, wetness, cracks, tire tracks, etc.) for use with instance materials. Detailed settings for puddles and getting wet in the material instance settings. Large selection of road markings (lines, arrows), patches, cracks. Unified tile textures and created variants of surface materials (metal, concrete, plastic, wood) Landscape textures and landscape material with 10 layers, brushes for painting and sculpting.
Technical Details
Features:
-
Splines designed for use with the Landscape Spline Tool.
-
A large selection of basic road signs.
-
High quality roads & sign textures.
-
Materials adapted for roads, with settings for creating puddle & wetness on roads.
Number of Unique Meshes:
-
~ 490 (with variations & attached details), With Nature (539)
-
~ 1663 (all meshes in pack)
Collision:
-
Yes, automatically generated
-
custom (for road splines)
Vertex Count: 4-95858
LODs: Yes, automatically generated, custom (for road splines)
Number of Materials and Material Instances:
-
12 (Master)
-
1616 (all Instances in pack)
Number of Textures: ~ 2416 (all textures in pack)
Texture Resolutions: 256×16,512×512, 512×1024, 128×4096, 512×1024, 128×4096, 256×2048, 1024×1024, 256×4096, 512×2048,
256×8192, 512×4096, 4096×512, 2048×2048, 4096×4096, 8192×8192
Supported Development Platforms:
-
Windows: (Yes),
-
Mac: (Yes)
Important/Additional Notes:
This product will be updated, with the addition of new content related to roads, and therefore the price of the product may increase.
-
In UE5 does not work decals with foliage tools (Possibly a problem in the engine UE5.3)
-
Size (~28.6 Gb)
发展路线图 | 文件 | 其他技术资料 | DOC标记线 | 视频评论内容v1.0
邮件支持: astorn91@mail.ru
🎮 播放演示 (道路包>世界城市地图。 建筑物 不包含在包中,当关卡完全准备好时,地图的更改将在下次更新中添加)
视频教程播放列表如何 了解如何使用样条以及产品的工作原理。
视频与语音评论 创建基本样条形状。
视频播放列表关卡设计教程. 如何创建地图和水平,使用这个包。 (一些创建的关卡地图将包含在更新中,示例如何)
更新v2.0 : 资料描述 | 视频回顾 | 视频评论内容v2.0
更新v3.0 : 开发路线图产品,博客
看看我的其他产品: 建筑物城市包1 | 地面材料套件 | 现场材料套件 | 景观画笔工具包 |
样条描述
道路:
在这里你会发现样条设计用于 景观样条工具. 提出的道路类型, 高速公路, 公路, 高速公路. 它们的大小,标记和车道数量不同。
样条网格具有道路标记线。 A 独特的插槽 随着材料被分配到行,这使得可以 联合收割机 标记。 所有标记的道路都有 特别节目 创建 详细程度. A 复杂碰撞 网格是为具有弯曲顶部的道路创建的。 对于每个道路样条网格有一个 弯曲的 和 单位 顶级选项(对于不同的用例,这是一个选项,而不是唯一的网格)为 公路 和 高速公路 道路,不同的网格 网格/网格 提供了这样你就可以在曲线之间进行选择 平滑度 或 优化设计 (这是一个选项,而不是唯一的网格,用于不同的用例)
高速公路类型道路不同 边缘形状 &网格级别的细节,有额外的 复杂碰撞网格,定制Lod。 此外,这种类型的道路在边缘道路上有平面网格。 柔软的混合 与景观贴花混合面具.
路边屏障:
有道路混凝土和金属护栏. 所有击剑样条都有一个沿轴(XY)反射的重复网格选项,这是一个与景观样条工具一起使用的特殊选项。 该包包含2种类型的桥梁混凝土围栏和3种类型的通用围栏。 4种类型的金属屏障,3种变化的差异只在支持。 所有这些模型都具有高细节,Lod,自动生成碰撞。
桥牌:
使用桥底、柱和支撑的样条创建道路桥。
桥下部的样条有3个选项,添加了具有不同网格细节的选项以创建平滑曲线。 包括自动Lod和碰撞. 列和支撑具有变体形状组合选项。 支撑和柱沿轴(XY)镜像,以便与样条一起使用。
标志说明
提供了大量的基本路标选择。 创建蓝图预制件。 所有的标志被分成几个部分,它允许你创建自己的组合。 杆的基本类型和标志的标准化形式。
零件有一个零放置的枢轴中心,用于在舞台上自动组装组合. 使用纹理图集的符号的指导标志(字母,数字,图标). 使用平面网格,您可以创建自己的名称和组合的指导标志。 高细节和质量纹理,由自动Lod创建。
材质和纹理描述
在包装高品质的详细纹理。 主材料和实例适用于具有许多设置的道路,用于创建道路实例材料的独特子变量。 你会发现沥青,混凝土道路,旧道路,砾石-砂-土路,沙漠道路的纹理。 大量的面具(水坑,道路补丁,道路边缘,潮湿,裂缝,轮胎轨道等。)用于实例材料。 材质实例设置中水坑和弄湿的详细设置。 大量选择道路标记(线,箭头),补丁,裂缝。 统一瓷砖纹理并创建表面材料(金属,混凝土,塑料,木材)景观纹理和景观材料的变体,具有10层,用于绘画和雕刻的画笔。
技术细节
特征:
-
样条设计用于 景观样条工具.
-
一个大的选择基本路标。
-
高品质的道路和标志纹理。
-
适用于道路的材料,设置在道路上形成水坑和潮湿。
唯一网格数:
-
~ 490 (与变化和附加的细节),与自然(539)
-
~1663(所有网格包装)
碰撞:
-
是,自动生成
-
海关(道路样条)
顶点数:4-95858
Lod:是的,自动生成,自定义(用于道路样条)
材质和材质实例数:
-
12(硕士)
-
1616(包中的所有实例)
纹理数量:~2416(包装中的所有纹理)
纹理分辨率:256×16,512×512,512×1024,128×4096,512×1024,128×4096,256×2048,1024×1024,256×4096,512×2048,
256×8192,512×4096,4096×512,2048×2048,4096×4096,8192×8192
支持的开发平台:
-
视窗:(是),
-
Mac:(是)
重要/附加注意事项:
此产品将更新,随着与道路相关的新内容的增加,因此产品的价格可能会增加。
-
在UE5中,不使用植物工具进行贴花 (可能是引擎UE5.3中的问题)
-
大小(~28.6Gb)

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