Objects:

  • 43 Building prefabs all fully customizable in Blueprint. (Please note: BP’s are prefabs only, no logic is included)
  • 3 City Block blueprint presets and 1 distance building preset.
  • 15 Modular High Rise building pieces
  • 16 Modular Residential Building pieces
  • 13 props and decorations including fire escapes, doors, pillars, roof items, park grounds.
  • Includes original source files (both OBJ and Blender) so you can edit the meshes or create your own.

Advanced Master Material:

  • 30 material presets (Asphalt, Brick, Concrete, Facades, Grass, Metal, Tiles, Windows, Wood)
  • 49 Tilable textures (including normal maps and height maps)
  • Supports UV-less workflow, add texture to meshes without spending time on uvs.
  • Blend shader. Combine two textures with a blend mask.
  • Damage shader. Add realistic damage to your assets
  • Emissive texture projection for realistic night time lighting effects.
  • Parallax Occlusion mapping support.
  • Tiling, Tint and Strength functionality.

All assets optimized for high performance.

Example Level:

  • Large city scene with background landscape
  • Ocean material
  • Skydome and lighting setup

Texture Resolutions: All Textures 2048×2048 or greater.

View Brushify Changelog

对象:

  • 全部43个建筑预制件 在蓝图中完全可自定义。 (请注意:BP仅为预制件,不包含任何逻辑)
  • 3个城市街区蓝图预设和1个距离建筑预设。
  • 15个组合式高层建筑件
  • 16件组合式住宅楼宇
  • 13道具和装饰,包括防火梯,门,柱子,屋顶物品,公园场地。
  • 包括原始源文件(OBJ和Blender),以便您可以编辑网格或创建自己的网格。

高级主材料:

  • 30材料预设(沥青,砖,混凝土,外墙,草,金属,瓷砖,窗户,木材)
  • 49个可倾斜纹理(包括法线贴图和高度贴图)
  • 支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。
  • 混合着色器. 使用混合蒙版组合两个纹理。
  • 伤害着色器. 给你的资产增加现实的伤害
  • 发射纹理投影 逼真的夜间照明效果。
  • 视差遮挡映射支持。
  • 平铺,色调和强度功能。

所有资产优化的高性能。

示例级别:

  • 背景景观的大城市场景
  • 海洋材料
  • Skydome和照明设置

纹理分辨率:所有纹理2048×2048或更大。

查看Brushify更新日志










Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.

Find out more about the complete Brushify system at: www.brushify.io

Extensive Documentation: www.brushify.io/docs

Contact our Direct Email Support: support@brushify.io

Videos:

Brushify – Urban Buildings Trailer

Brushify – Urban Buildings Features Overview

Build photo-realistic cities from modular assets with the Urban Buildings Pack.

READY MADE LEVEL

Complete playable Urban Buildings level ready to go out of the box.

The pack comes with a ready made example scene that shows exactly how you can create your own city.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.

MODULAR URBAN BUILDING SYSTEM WITH PREFABS

The pack comes with drag and drop presets for Cityblocks as well as the individual buildings. Each building is a blueprint that combines multiple modular meshes. This allows you to edit a building directly, including altering the number of floors, adding decorative elements and changing materials. The advanced master material allows you to quickly and easily modify the look of the buildings and props.

Works great in combination with Brushify landscapes!

EXTREMELY MEMORY OPTIMIZED

All assets utilize tiling textures and share materials to reduce texture memory usage and drawcalls.

BRUSHIFY LANDSCAPE AUTO MATERIAL

The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes.

  • Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

  • Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

  • Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

  • The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

TECHNICAL SPECIFICATIONS

Objects:

  • 43 Building prefabs all fully customizable in Blueprint. (Please note: BP’s are prefabs only, no logic is included)

  • 3 City Block blueprint presets and 1 distance building preset.

  • 15 Modular High Rise building pieces

  • 16 Modular Residential Building pieces

  • 13 props and decorations including fire escapes, doors, pillars, roof items, park grounds.

  • Includes original source files (both OBJ and Blender) so you can edit the meshes or create your own.

Advanced Master Material:

  • 30 material presets (Asphalt, Brick, Concrete, Facades, Grass, Metal, Tiles, Windows, Wood)

  • 49 Tilable textures (including normal maps and height maps)

  • Supports UV-less workflow, add texture to meshes without spending time on uvs.

  • Blend shader. Combine two textures with a blend mask.

  • Damage shader. Add realistic damage to your assets

  • Emissive texture projection for realistic night time lighting effects.

  • Parallax Occlusion mapping support.

  • Tiling, Tint and Strength functionality.

All assets optimized for high performance.

Example Level:

  • Large city scene with background landscape

  • Ocean material

  • Skydome and lighting setup

Texture Resolutions: All Textures 2048×2048 or greater.

Disclaimer: This pack has a mixture of assets at various levels of detail. The Building Blueprints themselves are intended to be viewed from medium to far distance. Floors and rooftops have additional detail so they can be viewed from 1st and 3rd Person game modes.

请在项目设置中启用DX12(搜索默认RHI并设置为dx12),以获得更好的性能与此产品。

了解更多关于完整的刷化系统的信息,请访问: www.brushify.io

大量文件: www.brushify.io/docs

联系我们的直接电子邮件支持: support@brushify.io

短片:

刷漆-城市建筑拖车

刷化-城市建筑特色概述

使用Urban Buildings Pack,从模块化资产构建照片般逼真的城市。

现成的水平

完成可玩的城市建筑水平准备开箱即用。

该包带有一个现成的示例场景,显示了如何创建自己的城市。

允许您立即开始测试您的游戏,创建过场动画和学习示例设置。

带有预制件的模块化城市建筑系统

该包配备了拖放预设的城市锁以及个别建筑物。 每个建筑都是一个组合了多个模块化网格体的蓝图。 这允许您直接编辑建筑物,包括更改楼层数,添加装饰元素和更改材料。 高级主材料可让您快速轻松地修改建筑物和道具的外观。

伟大的工作结合刷景观!

极大的内存优化

所有资源都使用平铺纹理和共享材质来减少纹理内存使用和drawcalls。

刷化景观汽车材料

最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景.

  • 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。

  • 只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。

  • 支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。

  • 整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。

技术规格

对象:

  • 全部43个建筑预制件 在蓝图中完全可自定义。 (请注意:BP仅为预制件,不包含任何逻辑)

  • 3个城市街区蓝图预设和1个距离建筑预设。

  • 15个模块化高层建筑件

  • 16个组合式住宅楼宇

  • 13道具和装饰,包括防火梯,门,柱子,屋顶物品,公园场地。

  • 包括原始源文件(OBJ和Blender),以便您可以编辑网格或创建自己的网格。

高级主材料:

  • 30材料预设(沥青,砖,混凝土,外墙,草,金属,瓷砖,窗户,木材)

  • 49个可倾斜纹理(包括法线贴图和高度贴图)

  • 支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。

  • 混合着色器. 使用混合蒙版组合两个纹理。

  • 伤害着色器. 给你的资产增加现实的伤害

  • 发射纹理投影 逼真的夜间照明效果。

  • 视差遮挡映射支持。

  • 平铺,色调和强度功能。

所有资产优化的高性能。

示例级别:

  • 背景景观的大城市场景

  • 海洋材料

  • Skydome和照明设置

纹理分辨率:所有纹理2048×2048或更大。

免责声明:此包具有不同细节级别的资产混合。 建筑蓝图本身的目的是从中到远的距离观看. 地板和屋顶有额外的细节,所以他们可以从第一和第三人称游戏模式。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。