Physically Based Rendering: Yes
Collision: Auto Generated on Furniture and Architecture (Props have no Collision)
LODs: N/A
Number of Unique Meshes: 234
Vertex Count: 4 – 3,773
Number of Blueprints: 45
Number of Materials and Material Instances: 112
Number of Textures: 168
Texture Resolutions:
- 2×2 (4)
- 512×512 (3)
- 1024×1024 (14)
- 2048×1024 (2)
- 1024×2048 (4)
- 2048×2048 (141)
- 4096×4096 (1)
Intended Platforms:
- PC
- Mac
- Consoles
- VR
基于物理的渲染:是的
碰撞:在家具和建筑上自动生成(道具没有碰撞)
Lod:N/A
唯一网格数: 234
顶点计数: 4 – 3,773
蓝图数目: 45
材质和材质实例数: 112
纹理数量: 168
纹理分辨率:
- 2×2(4)
- 512×512(3)
- 1024×1024(14)
- 2048×1024(2)
- 1024×2048(4)
- 2048×2048(141)
- 4096×4096(1)
预期平台:
- 个人电脑
- Mac电脑
- 控制台
- VR/VR
Day and Night lighting showcase levels. Over 200+ assets.
All textures use RMA packing for Roughness, Metallic, and Ambient Occlusion. Tileable Textures are used for all architecture and furniture allowing for easy customization.
All furniture was made with openable drawers and doors for further customization. Several asset prefabs were created using Blueprints for easy placing. Wire splines for cables.
For More Images please view our portfolios:
Feel free to reach out to us if you have any questions.
日夜照明展示水平。 超过200+资产。
所有纹理都使用Rma包装来处理粗糙度、金属和环境光遮蔽。 可倾斜的纹理用于所有建筑和家具,允许容易定制。
所有的家具都是用可打开的抽屉和门进一步定制。 使用蓝图创建了几个资产预制件,便于放置。 电缆的线样条。
如需更多图片,请查看我们的投资组合:
如果您有任何问题,请随时与我们联系。
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