Features:
LANDSCAPE AUTO MATERIAL
- Paintable layers: Grass, Grass Dry, Forest, Alpine, Alpine Snow, Tropical, Desert, Dirt, Sand, Wet Sand, Puddles, Remove Grass
- Auto Slope Layers: Cliff Slope, Desert Cliff, Snow Cliff, Sub-Cliff Slopes
- Noise Masks and Falloff Control for Slope Layers
- Micro & Macro LOD Layer Tiling, Procedural Tiling
- PBR Controls with Roughness, Height, AO Masks
- Global Controls: Distance, Specular, Heightfield Power
- Supports: Edit Layers, Landmass, RVT, and Virtual Heightfield
- Procedural GrassTypes for all layers
- Distant Landscape Fresnel Glow
EXTRA MATERIALS
- Underwater Fog & Distortion
- Sky HDRI
- Cloud Shadows
MESHES
- 152 Foliage
- 62 Cliffs/Rocks
- 5 Background Mountain Islands
MISC
- Water Actor Blueprint w/ scaling & material controls
- Ground foliage distance “growing” effect
Number of Unique Meshes: 224
Collision: Yes: Custom, Auto
Vertex Count: 8 – 19,000
LODs: Yes: Custom, Auto, Impostors
Number of Materials and Material Instances: 25 Masters, 152 Instances
Number of Textures: 359
Texture Resolutions: 32, 512, 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Visit our Discord!
Important/Additional Notes: SSHD uses Epic plugins that are vital to it’s operation, enable Landmass and Water plugins, enable Virtual texture and anisotropic filtering in project settings.
特征:
景观汽车材料
- 可涂漆层:草,草干,森林,高山,高山雪,热带,沙漠,泥土,沙子,湿沙,水坑,清除草
- 自动斜坡层:悬崖斜坡、沙漠悬崖、雪崖、崖下斜坡
- 斜坡层的噪声掩模和衰减控制
- 微观和宏观LOD层平铺,程序平铺
- 带粗糙度、高度、AO掩模的PBR控制
- 全局控制:距离、镜面、高场功率
- 支持:编辑图层、Landmass、RVT和虚拟高度场
- 所有图层的程序把握类型
- 遥远的风景菲涅尔辉光
额外材料
- 水下雾&变形
- 天空HDRI
- 云影
网格/网格
- 152树叶
- 62悬崖/岩石
- 5背景山群岛
杂项
- 水演员蓝图w/缩放和材料控制
- 地面叶面距离”生长”效果
唯一网格数:224
碰撞:是:自定义,自动
顶点数:8-19,000
是的:定制,自动,冒名顶替者
材质和材质实例数:25个母版,152个实例
纹理数量:359
纹理分辨率: 32, 512, 1024, 2048, 4096
支持的开发平台:
Windows:是的
Mac:是的
文件:浏览我们的 不和谐!
重要/附加说明:SSHD使用对其操作至关重要的Epic插件,启用Landmass和Water插件,在项目设置中启用虚拟纹理和各向异性过滤。
Video | Playable Demo | Discord | Stylescape | Ruins
Latest Version: v1.1
UE5 Update 7/8/22: Impostors are now back to high quality, RVT has low quality
UE5.1 Update 12/4/22: Nanite is enabled on nearly everything except most trees
UE5.1 Update 11/1/23: RVT mipping fix has been found, download configs here and add to your project, added SSHD_Template_New level
UE5.2|5.3 Update 11/1/23: Enabled Nanite on all meshes, enabled Preserve Area on foliage
Stylescape HD is a full environment kit featuring 6 highly detailed biomes, built to utilize all of the latest Unreal features such as Landmass, Water, Edit Layers, Runtime Virtual Textures (w/ Blending), and Virtual Heightfield.
LANDSCAPE
• Included Biomes: Grassland, Forest, Alpine, Alpine Snow, Tropical, Desert Canyon
• Landscape Auto Material with auto slope layers based on biome, 12 paintable layers, micro/macro blending, slope noise masks, PBR controls, displacement control, and more
• Layers include physical materials setup with FX and sounds
• Paint over Grassland with Dry Grass noise patches
• Easily paint puddles with customizable noise masks, automatically removes grass
• Desert and Alpine Snow layers automatically replace cliff slope textures
FOLIAGE
• All grass, trees, rocks and other assets blend with landscape via RVT
• Assign any color for all leaves and grass, tutorial video available
• All leaves and grass are vertex wind animated and comes with customizable animated panning wave
• Trees have high quality 4k impostor billboards
• Easily add foliage to your level with included procedural foliage spawners setup for a 2km world
• Every biome includes FX and ambience
EXTRAS
• Utilize mountain island meshes to quickly fill up your background
• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion
• Included cobblestone walls and paths to use with landscape splines
• Take a ride up in our animated hot air balloons, including random pattern logic
• Get around more quickly with customizable jump pads
• Included Demo, Showcase, and Template map to quick start your journey
• Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process
最新版本: v1.1
UE5更新7/8/22: 冒名顶替者现在回到高质量,RVT质量低
UE5.1更新12/4/22:Nanite几乎所有的东西都启用,除了大多数树
UE5.1更新11/1/23:RVT mipping修复已被发现, 下载配置 在这里并添加到您的项目中,添加了SSHD_Template_New级别
UE5.2/5.3更新11/1/23:在所有网格上启用纳米粒子,在树叶上启用保留区域
样式表HD 是一个完整的环境套件,包含6个高度详细的生物群落,旨在利用所有最新的虚幻功能,如陆地、水、编辑层、运行时虚拟纹理(w/混合)和虚拟高度场。
景观
*包括在内 生物群落:草原,森林,高山,高山雪,热带,沙漠峡谷
*具有基于生物群落的自动斜坡层、12个可绘制层、微观/宏观混合、斜坡噪声掩模、PBR控制、位移控制等的景观自动材料
*图层包括设置FX和声音的物理材质
•在草地上涂上干草噪音补丁
•使用可定制的噪音面具轻松绘制水坑,自动清除草
*沙漠和高山雪层自动替换悬崖边坡纹理
树叶
•所有草,树木,岩石和其他资产 与景观融为一体 通过RVT
*分配 任何颜色 对于所有的叶子和草,教程 短片 可供选择
•所有的叶子和草都是顶点风动画,并带有可定制的动画平移波
*树木有高品质的4k冒名顶替广告牌
*轻松添加植物到您的水平与包括程序植物产卵器设置为2公里的世界
•每个生物群落都包括FX和氛围
临时演员
•利用山岛网格快速填满你的背景
•易于放置BP水演员与材料和缩放控制,水下雾和扭曲
*包括鹅卵石墙壁和路径与景观样条一起使用
*乘坐我们的动画热气球,包括随机模式逻辑
•使用可定制的跳台更快地四处走动
*包括演示,展示和模板地图,以快速开始您的旅程
*完整的产品支持,即使是非相关的问题,社区 不和谐,而 短片教程 这将带您完成整个使用过程
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