Features:
Levels
- This pack contains a ready-made and optimized Beach level already built using the Brushify assets.
- Contains Beach assets showcase level.
Assets
- 4 Variations of UHD 8k Drone scans of Beach Cliffs
- 5 Variations of Beach Rocks
- 2 Variations of Shingle Rocks
- 3 Variations of Driftwood
- Preset Procedural spawners for Beach Rocks, Shingle Rocks and Driftwood.
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 8k resolution
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
特征:
水平
- 这个包包含一个现成的和优化的海滩水平已经建立使用刷化资产。
- 包含海滩资产展示级别。
资产
- 海滩悬崖UHD8k无人机扫描的4种变化
- 海滩岩石的5种变化
- 2瓦砾岩的变化
- 3漂流木的变化
- 预设程序产卵器海滩岩石,卵石岩石和浮木。
着色器
包括Brushify Environment Shaders pack中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达8k分辨率
顶点计数:1000至80,000
Lod:所有网格都有5个Lod
Find out more about the complete Brushify system at: www.brushify.io
Please note, for UE5 it is important to go to project settings and do the following:
Search RHI and set it to DX12
Enable Generate Mesh Distance Fields
Enable Virtual Texturing
Brushify Beach Pack UE5 Demonstration video: https://www.youtube.com/watch?v=JsQo13cPIkg
This demonstration video shows how the Beach pack can look in UE5 with all the features enabled and when combined with some additional unreal engine plugins.
(Disclaimer: 3rd party plugins shown in the video are not included)
Create stunning Beach environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!
READY MADE LEVEL
Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
ULTRA HIGH DEFINITION 8K RESOLUTION DRONE SCANS
The included UHD Drone scans allows you to add large scale detail to the landscape quickly.
This Beach Pack contains 4 UHD Drone scans comprised of several 8192×8192 textures (See Screenshots).
PHOTOSCANNED ASSETS
Includes photo scanned assets that were captured from Beaches across the east coast of England. The landscape surrounding Whitby and Scarborough were the real life locations that provided the data and visual reference for this pack.
PROCEDURAL SPAWNERS
The pack includes Procedural Spawners for quickly scattering Beach Rocks, Driftwood and Shingle embankments. Assets are all optimized and created using the latest Photogrammetry techniques.
Tutorial Here: https://youtu.be/N1QeIRp66p8
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
Get Started with the Brushify Landscape Auto Material by following this tutorial: https://www.youtube.com/watch?v=YPR1XFOUvp4
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.
TUTORIALS
Learn to use Brushify with Brushify – Unreal Engine Bootcamp!
https://www.brushify.io/bootcamp
Build an Island level in 1 hour: https://www.youtube.com/watch?v=vkOt1zSc1rE
Build a House in the woods: https://youtu.be/tC9PAU9ChZ0
TECHNICAL SPECIFICATIONS
Levels
-
This pack contains a ready-made and optimized Beach level already built using the Brushify assets.
-
Contains Beach assets showcase level.
Assets
-
4 Variations of UHD 8k Drone scans of Beach Cliffs
-
5 Variations of Beach Rocks
-
2 Variations of Shingle Rocks
-
3 Variations of Driftwood
-
Preset Procedural spawners for Beach Rocks, Shingle Rocks and Driftwood.
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 8k resolution
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
Disclaimer: This pack contains a Public Domain Boat Scan from the Scottish Maritime Museum.
https://sketchfab.com/3d-models/rnlb-jane-anne-63e09f1e91094dd8a2ad2f9ecf778794
了解更多关于完整的刷化系统的信息,请访问: www.brushify.io
请注意,对于UE5,转到项目设置并执行以下操作非常重要:
搜索RHI并将其设置为DX12
启用生成网格距离场
启用虚拟纹理
Brushify Beach Pack UE5演示视频: https://www.youtube.com/watch?v=JsQo13cPIkg
此演示视频展示了Beach pack在启用所有功能以及与一些其他虚幻引擎插件结合使用时在UE5中的外观。
(免责声明:视频中显示的第三方插件不包括在内)
创建令人惊叹的海滩环境与这个强大的易于使用的包。 这个工具包是完美的水平设计师和环境艺术家寻找一个跳跃开始。 像往常一样,这个包包含着色器,与所有其他现有的Brushify包100%兼容!
现成的水平
完整的水平准备开箱即用。
允许您立即开始测试您的游戏,创建过场动画和学习示例设置。
提供了您在屏幕截图中看到的所有内容,以及Brushify教程中显示的强大着色器和工作流程。
超高清8K分辨率无人机扫描
包括UHD无人机扫描允许您快速添加大规模细节的景观。
这个海滩包包含4个UHD无人机扫描,由几个8192×8192纹理组成(见截图)。
照片扫描资产
包括从英格兰东海岸的海滩捕获的照片扫描资产。 惠特比和斯卡伯勒周围的景观是真实的生活地点,为这个包提供了数据和视觉参考。
程序产卵器
该包包括程序产卵器,用于快速散射海滩岩石,浮木和卵石堤。 所有资产都使用最新的摄影测量技术进行了优化和创建。
教程在这里: https://youtu.be/N1QeIRp66p8
刷化景观汽车材料
最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。
只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。
支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。
整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。
这个包带有一个完整的现成景观的可玩级别。 提供了您在屏幕截图中看到的所有内容,以及Brushify教程中显示的强大着色器和工作流程。
按照本教程开始使用画笔化地形自动材质: https://www.youtube.com/watch?v=YPR1XFOUvp4
组合包装
刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。
指南
学习使用Brushify与Brushify-虚幻引擎Bootcamp!
https://www.brushify.io/bootcamp
在1小时内建立一个岛屿级别: https://www.youtube.com/watch?v=vkOt1zSc1rE
在树林里盖房子: https://youtu.be/tC9PAU9ChZ0
技术规格
水平
-
这个包包含一个现成的和优化的海滩水平已经建立使用刷化资产。
-
包含海滩资产展示级别。
资产
-
海滩悬崖UHD8k无人机扫描的4种变化
-
海滩岩石的5种变化
-
2瓦砾岩的变化
-
3漂流木的变化
-
预设程序产卵器海滩岩石,卵石岩石和浮木。
着色器
包括Brushify环境着色器包中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达8k分辨率
顶点计数:1000至80,000
Lod:所有网格都有5个Lod
免责声明:此包包含来自苏格兰海事博物馆的公共领域船扫描。
https://sketchfab.com/3d-models/rnlb-jane-anne-63e09f1e91094dd8a2ad2f9ecf778794
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