Features:

  • 102 meshes
  • Every asset has custom collision
  • Properly assigned lightmap resolution
  • Master materials with variety of customizable parameters
  • Ceiling fan blueprint with customizable rotation speed
  • Suitable for combining with my previous cyberpunk pack

Texture Sizes:

  •  Almost all assets use 2k textures

Collision: custom

Number of Meshes: 102

Number of Materials and Material Instances: 47 (including 8 decal actors)

Number of Textures: 81

特征:

  • 102目
  • 每个资产都有自定义碰撞
  • 正确分配光照贴图分辨率
  • 具有各种可定制参数的主材料
  • 可自定义旋转速度的吊扇蓝图
  • 适合与我以前的赛博朋克包组合

纹理尺寸:

  •  几乎所有资产都使用 2k 纹理

碰撞:自定义

目数:102

材质和材质实例数:47个(包括8个贴花演员)

纹理数量:81










This Cyberpunk Diner environment with dirty floors and walls will plunge you into the atmosphere of not so happy future. It was designed with aesthetics and artistic choices from my previous Cyberpunk Street pack in mind so you won't have any trouble in combining them together. You will be provided with over a hundred meshes with custom collisions and unified lightmap resolution. Pre-built demo scene included.

<<Trailer>>

<<Screenshots>>

这个带有肮脏地板和墙壁的赛博朋克餐厅环境将让您陷入不那么幸福未来的氛围。 它的设计与美学和艺术选择从我以前的电脑朋克街包考虑,所以你不会有任何麻烦将它们组合在一起。 您将获得超过一百个具有自定义碰撞和统一光照贴图分辨率的网格。 包括预建演示场景。

<<预告片>>

<<截图>>

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。