Number of Materials: 42 Do Materials derive from a Master Material with instances as variation: Yes Number of Textures: 112 Texture Resolution (complete list): 4096×4096 ONLYIntended Platform: Windows, Oculus RiftPlatforms Tested: Windows Documentation Included: No Important\Additional Notes: No

材质数量:42材质是否来自具有实例作为变体的主材质:是纹理数量:112纹理分辨率(完整列表):4096×4096仅限平台:Windows,Oculus RiftPlatforms测试:Windows文档包括:没有重要的\附加说明:否










Preview: youtube.com/watch?v=89Qcmv9Gq3c

Materials types: Fabrics, Corrosion Metals, Concrete Walls, Brick Walls, Wood Floors, Ceramics

All materials were built from a master material that allows full customization of each material using 2 layers of alpha masks. Thanks to this you can very quickly create any damaged material very easily. This includes the possibility of adding decals such as blood, water, dirt, oil, moss etc., and the ability to create entirely new materials using combinations of textures and parameters.

**If you have any issues, concerns or general questions please contact us via our official email of devtonstudio@gmail.com**

预览: youtube.com/watch?v=89Qcmv9Gq3c

材料类型:织物,腐蚀金属,混凝土墙,砖墙,木地板,陶瓷

所有材质均由主材质构建,允许使用2层alpha蒙版对每种材质进行完全自定义。 由于这一点,您可以非常快速地创建任何损坏的材料非常容易。 这包括添加贴花的可能性,如血液,水,污垢,油,苔藓等。,以及使用纹理和参数组合创建全新材料的能力。

**如果您有任何问题,疑虑或一般问题,请通过我们的官方电子邮件与我们联系 devtonstudio@gmail.com**

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