Features:
- Photo-realistic glass shader.
- Ultra customizable, including features such as imperfection maps, normal maps and aberration.
- Includes meshes to test out the materials on.
- Various other materials and instances such as opaque glass and glass borders.
Number of Textures:8
Textures & Texture Resolutions:
- ImperfectionMap1 – 1024×1024
- ImperfectionMap2 – 1024×1024
- ImperfectionMap3 – 1024×1024
- ImperfectionMap4 – 1024×1024
- NoImperfectionMap – 1×1
- DottedNormal – 512×512
- NoiseNormal – 512×512
- WavyNormal – 512×512
Do Materials derive from a Master Material with instances as variation: Yes
Number of Materials: 5 Materials, 15 Instances
Number of Meshes: 6
特征:
- 照片般逼真的玻璃着色器。
- 超可定制,包括缺陷贴图、法线贴图和像差等功能。
- 包括网格来测试材料。
- 各种其它材料和实例例如不透明玻璃和玻璃边框。
纹理数量:8
纹理和纹理分辨率:
- 缺陷图1-1024×1024
- 缺陷尺寸2-1024×1024
- 缺陷尺寸3-1024×1024
- 缺陷图4-1024×1024
- NoImperfectionMap-1×1
- DottedNormal-512×512
- 噪音标准-512×512
- 波形-512×512
材质是否派生自具有实例作为变体的主材质:是
材料数量:5个材料,15个实例
目数:6
The ULTRAGlass shader is a high quality, highly customizable glass shader which comes with 6 meshes, 5 materials and 15 preset instances for you to experiment with.
The glass shader allows you to customize the aberration, imperfection maps, normal maps, refraction, caustic and base color, and various other variables, which can be seen in the instance window in the images above.
You can add your own normal and imperfection maps to the glass shader, or disable them completely, the choice is yours!
ULTRAGlass着色器是一款高品质、高度可定制的玻璃着色器,具有6个网格、5个材质和15个预设实例供您进行实验。
玻璃着色器允许您自定义像差、缺陷映射、法线映射、折射、焦散和基色以及各种其他变量,这些变量可以在上图的实例窗口中看到。
您可以将自己的法线和不完美贴图添加到玻璃着色器,或完全禁用它们,选择权在您手中!
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