Texture Resolutions: 2048×2048

Number of Materials: 30

Do Materials derive from a Master Material with instances as variation: No

Number of Textures: 60

Supported Development Platforms: PC/Windows, Linux, Mac

Supported Target Build Platforms: PC/Windows, Linux, Mac, PS4, Xbox One, Oculuc/HTC Vive

Documentation: No

纹理分辨率: 2048×2048的

材料数量: 30

材质是否派生自具有实例作为变体的主材质: 非也。

纹理数量: 60

支持的开发平台: PC/Windows,Linux,Mac

支持的目标构建平台: PC/Windows,Linux,Mac,PS4,Xbox One,Oculuc/HTC Vive

文件: 非也。










30 unique normal damage deferred decals.

Materials cobblestone, marble, concrete, bricks, and asphalt not included in the main pack and presented just as an example!

The pack include only decals materials!

My another decals project: Surface Decals

Check my projects on Unreal Engine marketplace, maybe you will find something interesting!

30独特的正常伤害延迟贴花。

材料鹅卵石,大理石,混凝土,砖和沥青不包括在主包和提出只是作为一个例子!

该包只包括贴花材料!

我的另一个贴花项目: 表面贴花

支票 我的项目 在虚幻引擎市场上,也许你会发现一些有趣的东西!

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