Features:

  • High resolution textures (4k)
  • Automatic Texturing of Landscapes based on slope (Adjustable values)
  • Over 100 customization parameters between 7 layers including sand and snow
  • (6) Heightmap brushes to create natural looking mountains and hills with a single click of the mouse
  • Textures are all PBR and captured from a DSLR camera in a real world National Park
  • Industry standard (packed) textures to save memory
  • Photorealistic quality
  • Automatic foliage generator for grass materials (adjustable to support more layers)
  • Foliage removal tool included for material foliage
  • Simple instructions for Master Material
  • Extremely easy to read and understand workflow
  • (2) High quality example maps

Texture Resolutions:

  • Landscape Textures 4096X4096 (4k)
  • Moss Textures 2048×2048 (2k)

Number of Materials:

  • (1) Master Tessellated Material with Material Instance
  • (1) Master Non-Tessellated Material with Material Instance

Number of Textures:

  • (6) 4k Landscape Materials (Rock, Sand, Dirt, Grass, Snow)
  • (1) 2k Moss Textures

Supported Development Platforms: PC/Mac/XBox/PS4

Supported Target Build Platforms: PC/Mac/XBox/PS4

On a 4065×4065 landscape (Scene_Example 1), average FPS without Tessellation was 190-200fps! (GTX 1080)

特征:

  • 高分辨率纹理(4k)
  • 基于坡度的地形自动纹理化(可调值)
  • 超过100个自定义参数之间的7层,包括沙和雪
  • (6)高度图画笔,只需单击鼠标,就可以创建看起来自然的山峦
  • 纹理都是PBR,并从真实世界国家公园的数码单反相机拍摄
  • 工业标准(包装)纹理以节省内存
  • 逼真的品质
  • 草材料的自动叶面生成器(可调以支持更多层)
  • 包括用于材料植物的植物移除工具
  • 主材料的简单说明
  • 非常容易阅读和理解的工作流程
  • (2)高质量的示例地图

纹理分辨率:

  • 景观纹理4096×4096(4k)
  • 苔藓纹理2048×2048(2k)

材料数量:

  • (1)用材质实例掌握Tessellated材质
  • (1)用Material实例掌握非Tessellated Material

纹理数量:

  • (6)4k景观材料(岩石、沙子、泥土、草、雪)
  • (1)2k苔藓纹理

支持的开发平台:PC/Mac/XBox/PS4

支持的目标构建平台:PC/Mac/XBox/PS4

在4065×4065地形(Scene_Example1)上,没有镶嵌的平均FPS为190-200fps! (GTX1080)










This will save you a massive amount of time. With this material, you throw it on your landscape, and let the material do the work. It automatically textures your terrain based on slope parameters which are all adjustable. Get the perfect look you’re needing, simply and easily!

There are over 100 customization parameters between 7 different layers (Dirt01, Dirt02, Grass01, Grass02, Rock01, Sand01, Snow01). This helps you fine tune and get the exact look you are going for.

Add even more textures to this material with my (24) PBR Landscape texture Pack. That can be found Here

Use these textures to create even more variety.

Overview:

Auto-Material Overview

Quick Material Overview

Upcoming Water Shader for Version 2

Tutorial on fixing Foliage Removal Black Texture and flickering Tessellation

这将为您节省大量的时间。 有了这种材料,你把它扔在你的风景,并让材料做的工作。 它会根据所有可调节的坡度参数自动纹理您的地形。 获得完美的外观,你需要,简单和容易!

7个不同层(Dirt01,Dirt02,Grass01,Grass02,Rock01,Sand01,Snow01)之间有超过100个自定义参数。 这可以帮助您微调并获得您想要的确切外观。

使用我的(24)PBR Landscape texture Pack为该材质添加更多纹理。 可以找到 这里

使用这些纹理创建更多的品种。

概览:

自动材料概述

快速材料概述

即将推出的第2版水着色器

修复树叶去除黑色纹理和闪烁镶嵌教程

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