Features:
- Procedural. Transition, Curvature and texture based banding (Cels)
- Multiple Light Sources (2 Directional Light, 1 Skylight, 4 closest point and spotlight)
- Metallic Matcap or Curvature
- Rim light with shadow mask
- Stylized Specular and Hair Specular
- Pattern for that cool comic book effect (screen space or uv space)
- Normal map and Detail Normal
- Mesh outline (Invert your mesh and use it as an outline)
- Animated Outlines
- Inline
- CubeMap
- ID Map
- Dynamic Shadows for unlit materials
- Anime Face shadow with texture
Mesh
• Forest Demo meshes: Axe, 2 flower, Grass, Hut, Pine tree, 3 rocks, 1 smoke, 1 Trunk, 2 Wind
• Mermaid static mesh (not rigged)
特征:
- 程序性的。 基于过渡、曲率和纹理的条带(Cels)
- 多个光源(2个方向灯,1个天窗,4个最近点和聚光灯)
- 金属垫帽或曲率
- 带阴影面具的边缘光
- 程式化镜面和头发镜面
- 酷漫画效果的模式(屏幕空间或uv空间)
- 法线贴图和细节法线
- 网格轮廓(反转网格并将其用作轮廓)
- 动画轮廓
- 内联/内联
- 立方图
- 身份证地图
- 未点亮材质的动态阴影
- 具有纹理的动漫脸部阴影
网格;网格
*森林演示网格:斧头,2花,草,小屋,松树,3岩石,1烟雾,1树干,2风
*美人鱼静态网格(未装配)
Are you looking for a non post process Cel Shading solution? Look no further! Also includes mesh outlines!
Trailer: https://youtu.be/3ZJFC4Nw5S4
Tutorial: https://youtu.be/kKhTLnQW-p0
Legacy Trailer (4.23-5.0): https://youtu.be/7QvrRe8YhMo
Legacy Tutorial (4.23-5.0): https://youtu.be/yFpQTdkdi_s
The update including the mermaid only available from the UE 5.1 Engine Version
This material is NOT a post process based cel shading solution!
Also includes outlines without post process!
You will receive every asset shown in the video! Including the Mermaid and the forest!
Support:
Email: contact@sandvectorstudios.com
Discord: https://discord.gg/rSpEqqm
Supported Platforms:
Windows
您是否正在寻找一个非后处理Cel阴影解决方案? 不要再看了! 还包括网格轮廓!
拖车/拖车: https://youtu.be/3ZJFC4Nw5S4
教程: https://youtu.be/kKhTLnQW-p0
传统预告片(4.23-5.0): https://youtu.be/7QvrRe8YhMo
传统教程(4.23-5.0): https://youtu.be/yFpQTdkdi_s
更新包括美人鱼只可从UE5.1引擎版本
这种材料是 不是 一个基于后处理的cel阴影解决方案!
还包括轮廓没有后处理!
您将收到视频中显示的每个资产! 包括美人鱼和森林!
支援服务:
电邮:contact@sandvectorstudios.com
不和谐: https://discord.gg/rSpEqqm
支持的平台:
窗户
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