A pack of ground material outlines for pawns and buildings
典当和建筑物的地面材料轮廓包
Features:
- 45 textures of ground outlines
- 50 outline materials ready to be used
- OutlineComponent ready to be added to your actors (static mesh component)
Number of Unique Materials and Material Instances: 50 material instances
Number of Textures: 45
Texture Resolutions: 512×512
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
- Showcase level included with all available outlines
- Documentation
Important/Additional Notes:
If you’re using an irregular landscape, be advised that the outlines are not projected on the ground by default. However, the documentation has instructions on how to achieve that.
特征:
- 45纹理的地面轮廓
- 50个可供使用的大纲资料
- 可以添加到actor的OutlineComponent(静态网格体组件)
唯一材质和材质实例数:50个材质实例
纹理数量:45
纹理分辨率:512×512
支持的开发平台:
Windows:是的
Mac:是的
文件:
- 展示水平包括所有可用的大纲
- 文件
重要/附加注意事项:
如果您使用的是不规则地形,请注意默认情况下轮廓不会投影在地面上。 但是,文档中有关于如何实现这一目标的说明。
A pack of ground material outlines that can be used for:
- Mouse over feedback, indicating that something can be clicked
- Selected units or building structures
- Coverage area of a building
- Target locations (objective signal)
- Charge feedback with 3 levels
Provided outline types:
- Plain circle that uses no texture (lossless scaling)
- Texture based
- Energy rings (also texture based)
The outlines provide a few parameters to tweak their looks (color, brightness, blinking, etc), and if you use the OutlineComponent there’s also a radius property to control its size. It’s easy to add custom outlines: just follow the given texture examples. Also includes an energy level material that shows up to 3 rings giving the feedback of something that’s being charged, based on a given scalar parameter (float value ranging from 0.0 to 1.0).
Showcase video
Documentation
https://docs.google.com/document/d/1g6pyB60_zxzDpDVOCX9PAIhdGIjj-JD-p9Q5VX7xMsA
一包地面材料轮廓,可用于:
- 鼠标悬停在反馈上,表示可以点击某些内容
- 选定的单位或建筑物结构
- 建筑物的复盖范围
- 目标位置(目标信号)
- 3级充电反馈
提供的大纲类型:
- 不使用纹理的普通圆(无损缩放)
- 基于纹理
- 能量环(也基于纹理)
轮廓提供了一些参数来调整其外观(颜色,亮度,闪烁等),如果您使用OutlineComponent,还有一个radius属性来控制其大小。 添加自定义轮廓很容易:只需按照给定的纹理示例。 还包括一个能级材料,根据给定的标量参数(浮点数值从0.0到1.0),显示多达3个环,给出正在充电的东西的反馈。
展览短片
文件
https://docs.google.com/document/d/1g6pyB60_zxzDpDVOCX9PAIhdGIjj-JD-p9Q5VX7xMsA
评论(0)