Features:

  • 30 Different Types of Parameterized Distortion Effects.
  • Each Effect can be used as Post Process Blendable Material , Niagara FX , and Mesh Material with World Displacement.
  • Niagara facilitates Object Space Localization, where you can apply the effects on only a part of your environment, like certain actors, or a given region in your scene.
  •  AOS Blueprint Actor for easily combining and grouping multiple Blendable Materials based on common properties.
  • Localization allows you to apply the shaders only to certain objects, or exclude certain objects from given effects, via custom depth stencils.
  • ScreenSpace Localization lets you split the screen based on user defined shape and size, and apply multiple Blendable Materials simultaneously at different parts of the screen.
  •  Separate out the MainObjects placed in the environment from the Background via SceneDepth. Apply different shader combination simultaneously to your main environment and background scene.
  • AOSRuntime Blueprints and Widgets, including Dynamic UMG Based Color Wheel allows you to tweak and modify the post process materials at runtime.

Number of Unique Materials and Material Instances: 30

Number of Blueprints: 6

Supported Development Platforms:

Windows: Yes

Mac: Yes

特征:

  • 30种不同类型的参数化失真效果。
  • 每种效果都可以用作后处理可混合材质、Niagara FX和具有世界位移的网格材质。
  • Niagara有利于对象空间本地化,您可以仅对环境的一部分(如某些actor)或场景中的给定区域应用效果。
  •  AOS蓝图Actor,用于根据通用属性轻松组合和分组多个可混合材质。
  • 本地化允许您通过自定义深度模板仅将着色器应用于某些对象,或从给定效果中排除某些对象。
  • 屏幕空间本地化允许您根据用户定义的形状和大小分割屏幕,并在屏幕的不同部分同时应用多个可混合的材料。
  •  通过SceneDepth将环境中放置的MainObjects与背景分开。 将不同的着色器组合同时应用于主环境和背景场景。
  • AOSRuntime蓝图和控件(包括基于UMG的动态色轮)允许您在运行时调整和修改后期处理材质。

唯一材质和材质实例数:30

蓝图数目:6

支持的开发平台:

Windows:是的

Mac:是的










This pack is designed to provide you with a series of customizable post process materials that can be combined, blended, grouped and localized to give your actors and scenes a unique and powerful look.

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Tutorial Series : Mastering Post Process Shaders

The Art of Shader – Advanced Distortion pack includes a wide range of effects, from subtle distortions to intense and chaotic effects, making it suitable for a variety of applications and genres. The pack features a powerful and intuitive interface, allowing you to easily adjust the distortion strength, color, noise, and other parameters with just a few clicks.

Whether you’re creating a futuristic sci-fi world, a creepy horror game, or just want to add a touch of style to your scenes, the Art of Shader – Advanced Distortion pack has got you covered. The materials are highly optimized and easy to use, allowing you to quickly apply the effects to your actors and scenes without sacrificing performance.

With a range of presets and customization options, the Art of Shader – Advanced Distortion pack offers a wide range of possibilities for your projects. Whether you’re a beginner or an experienced artist, you’ll be able to create stunning and dynamic distortions that will enhance your scenes and bring your work to the next level.

So why wait? Take your Unreal Engine projects to the next level with the Art of Shader – Advanced Distortion pack today!

此包旨在为您提供一系列可自定义的后期处理材料,这些材料可以组合,混合,分组和本地化,为您的演员和场景提供独特而强大的外观。

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教程系列:掌握后处理着色器

着色器的艺术-高级失真包包括广泛的效果,从微妙的扭曲到强烈和混乱的效果,使其适用于各种应用和流派。 该包具有强大而直观的界面,让您只需点击几下即可轻松调整失真强度,颜色,噪音和其他参数。

无论你是在创造一个未来的科幻世界,一个令人毛骨悚然的恐怖游戏,还是只是想为你的场景添加一点风格,着色器高级失真包的艺术已经涵盖了你。 材质经过高度优化且易于使用,可让您在不牺牲性能的情况下快速将效果应用于演员和场景。

通过一系列预设和自定义选项,着色器的艺术-高级失真包为您的项目提供了广泛的可能性。 无论您是初学者还是经验丰富的艺术家,您都可以创建令人惊叹的动态扭曲,以增强您的场景并将您的作品提升到一个新的水平。

那为什么要等待呢? 带您的虚幻引擎项目到一个新的水平与艺术着色器-高级失真包今天!

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