Number of Unique Materials and Material Instances:
. 4 Master Materials
. 60 Materials Instances
Number of Textures:
. 146 Textures total , 19 Channels Textures (RGBA), 14 Static Textures (A), 12 Gradients Textures, 1 Noise Texture
Texture Resolutions:
. 46 Textures 1024×1024 (1k) and 1 texture 2048×1024, 33 textures 2048×2048 (2k), 33 textures 4096×4096 (4k) and 33 textures 8192×8192 (8k)
Supported Development Platforms:
Windows: Yes
Mac: Yes
. Youtube video:
Important/Additional Notes:
The materials inside the widget don’t emit emissives
唯一材质和材质实例数:
. 4主材料
. 60个材料实例
纹理数量:
. 共有146个纹理,19个通道纹理(RGBA),14个静态纹理(A),12个渐变纹理,1个噪声纹理
纹理分辨率:
. 46纹理1024×1024(1k)和1纹理2048×1024,33纹理2048×2048(2k),33纹理4096×4096(4k)和33纹理8192×8192(8k)
支持的开发平台:
Windows:是的
Mac:是的
. Youtube视频:
重要/附加注意事项:
小部件内的材质不会发射发射率
Preload materials, created with RGBA channel textures, giving the possibility of infinite combinations to create our material and introduce it into our scene on any plane or mesh, it can also be used within a widget.
*Update 29/05/23 (added 99 textures 2k-4k-8k)
预加载材质,使用RGBA通道纹理创建,提供了无限组合的可能性来创建我们的材质并将其引入任何平面或网格上的场景,它也可以在小部件中使用。
*更新29/05/23(添加99纹理2k-4k-8k)
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